Difference between revisions of "Gryx Hatu"

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| image = [[File:Gryx Hatu Main.png|175px]]
 
| image = [[File:Gryx Hatu Main.png|175px]]
 
| homeworld = [[Kintan]]
 
| homeworld = [[Kintan]]
| race = Kajain'sa' [[Nikto]]
+
| race = Kajain'sa'[[Nikto]]
| born = Year -20 Day 316
+
| born = Year -20
 
| gender = [[:Category:Males|Male]]
 
| gender = [[:Category:Males|Male]]
 
| height = 5'11"
 
| height = 5'11"
| weight = 215 lbs.
+
| weight = 195 lbs.
 
| hair color = None
 
| hair color = None
 
| eye color = Yellow
 
| eye color = Yellow
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==Biography==
 
==Biography==
Gryx was born to an unknown father and a peasant mother who was a part of a nomadic tribe of Nikto who roamed the Endless Wastes. The tribe attempted to stay under the radar of the governing body but to no avail. Gryx was taken from the tribe and became a slave to a Hutt crime lord at a young age. The crime lord took a liking to the young Nikto, and kept him as a protégé, learning the ins and outs of the underworld. As a teenager, the Hutt allowed Gryx to serve as a navigator and extra muscle on a smuggling vessel of his. In one particularly hairy situation, Gryx suggested a maneuver that saved the ship and crew from a pirate raid. His gift for piloting and smuggling proved him to be a proficient smuggler for the Hutt. When the crime lord was assassinated by a rival, Gryx was left as his heir to take over his small crime ring. After a few years, Gryx realized his gift for smuggling did not translate over to business, so he left the ring in the hands of his close friend and went back to become a freelance smuggler for much of his life.
+
Gryx was born to an unknown father and a peasant mother who was a part of a nomadic tribe of Nikto who roamed the Endless Wastes. The tribe attempted to stay under the radar of the governing body but to no avail. Gryx was taken from the tribe and became a slave to a Hutt crime lord at a young age. The crime lord took a liking to the young Nikto, and kept him as a protégé, learning the ins and outs of the underworld. As a teenager, the Hutt allowed Gryx to serve as a navigator and extra muscle on a smuggling vessel of his. In one particularly hairy situation, Gryx suggested a maneuver that saved the ship and crew from a pirate raid. His gift for piloting and smuggling proved him to be a proficient smuggler for the Hutt. When the crime lord was assassinated by a rival, Gryx was left as his heir to take over his small crime ring. After a few years, Gryx realized his gift for smuggling did not translate over to business, so he left the ring in the hands of his close friend and went back to become a freelance smuggler for the next two decades of his life.
  
After nearly twenty years of being independent, Gryx caught wind of a smuggler needed for a big pull on Chamm II. This led to a long career with the [[Nova Blades]], the group sponsoring the heist. The leader of the Blades took a liking to the Nikto and the two became close friends. When the group disbanded, many of them went their separate ways, but this became an opportunity for Gryx. There was an offer for any Blades to join the [[Car`das Smugglers]], one which Gryx took up. Having done this type of work for decades, Gryx quickly rose through the ranks to become the second-in-command of the smuggling group. His final mission with the group was supposed to be an easy one, another hit on Chamm II. He was familiar with the world, friends with the crew, but there was a factor he couldn't have seen coming. An Imperial patrol, training new members, caught the group by surprise. In order to allow the group enough time to get away, Gryx locked himself in a factory and led the Imperials on a chase that eventually led in his capture. Gryx was sent to the spice mines of Kessel, and spent only a couple months there before he got his big break. A slave revolt had started, started by the anti-human group [[Sanctuary Prime]]. Gryx found the originators of the revolt and left with them, returning to their headquarters and joining on as a primarch. He developed a friendship with their leader, a Talz named [[Grizzik Lo-Lo]]. The people at Sanctuary Prime inspired Gryx to start a group of his own. In secret with a group of fellow Nikto, Gryx and the others revived the [[Cult of M'dweshuu]].
+
[[File:Captain hatu.jpg|thumb|left|200px|Gryx during his time as an independent smuggler.]]
 +
After nearly twenty years of being independent, Gryx caught wind of a smuggler needed for a big pull on Chamm II. This led to a long career with the [[Nova Blades]], the group sponsoring the heist. The leader of the Blades took a liking to the Nikto and the two became close friends. When the group disbanded, many of them went their separate ways, but this became an opportunity for Gryx. There was an offer for any Blades to join the [[Car`das Smugglers]], one which Gryx took up. Having done this type of work for decades, Gryx quickly rose through the ranks to become the second-in-command of the smuggling group. His final mission with the group was supposed to be an easy one, another hit on Chamm II. He was familiar with the world, friends with the crew, but there was a factor he couldn't have seen coming. An Imperial patrol, training new members, caught the group by surprise. In order to allow the group enough time to get away, Gryx locked himself in a factory and led the Imperials on a chase that eventually led in his capture.
 +
 
 +
Gryx was sent to the spice mines of Kessel, and spent only a couple months there before he got his big break. A slave revolt had started, started by the anti-human group [[Sanctuary Prime]]. Gryx found the originators of the revolt and left with them, returning to their headquarters and joining on as a primarch. He developed a friendship with their leader, a Talz named [[Grizzik Lo-Lo]]. The freedom fighters at Sanctuary Prime inspired Gryx to start a group of his own. In secret with a group of fellow Nikto, Gryx and the others revived the [[Cult of M'dweshuu]], an ancient organization.

Latest revision as of 00:19, 29 October 2019

Gryx Hatu
Gryx Hatu Main.png
Biographical Information
Race Kajain'sa'Nikto
Homeworld Kintan
Born Year -20
Languages Basic
Physical Description
Gender Male
Height 5'11"
Weight 195 lbs.
Hair Color None
Eye Color Yellow
Political Information
Affiliation Cult of M'dweshuu
Title Grand Shaman
Prior Affiliation Nova Blades, Car`das Smugglers (Second-in-Command), Sanctuary Prime (Primarch)

Gryx Hatu is a male Nikto known for being the leader and Grand Shaman of the Cult of M'dweshuu, and for being the former second-in-command of the Car`das Smugglers.

Biography

Gryx was born to an unknown father and a peasant mother who was a part of a nomadic tribe of Nikto who roamed the Endless Wastes. The tribe attempted to stay under the radar of the governing body but to no avail. Gryx was taken from the tribe and became a slave to a Hutt crime lord at a young age. The crime lord took a liking to the young Nikto, and kept him as a protégé, learning the ins and outs of the underworld. As a teenager, the Hutt allowed Gryx to serve as a navigator and extra muscle on a smuggling vessel of his. In one particularly hairy situation, Gryx suggested a maneuver that saved the ship and crew from a pirate raid. His gift for piloting and smuggling proved him to be a proficient smuggler for the Hutt. When the crime lord was assassinated by a rival, Gryx was left as his heir to take over his small crime ring. After a few years, Gryx realized his gift for smuggling did not translate over to business, so he left the ring in the hands of his close friend and went back to become a freelance smuggler for the next two decades of his life.

Gryx during his time as an independent smuggler.

After nearly twenty years of being independent, Gryx caught wind of a smuggler needed for a big pull on Chamm II. This led to a long career with the Nova Blades, the group sponsoring the heist. The leader of the Blades took a liking to the Nikto and the two became close friends. When the group disbanded, many of them went their separate ways, but this became an opportunity for Gryx. There was an offer for any Blades to join the Car`das Smugglers, one which Gryx took up. Having done this type of work for decades, Gryx quickly rose through the ranks to become the second-in-command of the smuggling group. His final mission with the group was supposed to be an easy one, another hit on Chamm II. He was familiar with the world, friends with the crew, but there was a factor he couldn't have seen coming. An Imperial patrol, training new members, caught the group by surprise. In order to allow the group enough time to get away, Gryx locked himself in a factory and led the Imperials on a chase that eventually led in his capture.

Gryx was sent to the spice mines of Kessel, and spent only a couple months there before he got his big break. A slave revolt had started, started by the anti-human group Sanctuary Prime. Gryx found the originators of the revolt and left with them, returning to their headquarters and joining on as a primarch. He developed a friendship with their leader, a Talz named Grizzik Lo-Lo. The freedom fighters at Sanctuary Prime inspired Gryx to start a group of his own. In secret with a group of fellow Nikto, Gryx and the others revived the Cult of M'dweshuu, an ancient organization.