Veilhal Nomads

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Veilhal Nomads
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General Information
Motto "The spirit and sword will reshape the Galaxy"
Status Active
Leader Konginde Ylvia Skelgard
2IC Noldar Darin Byrch
Historical Information
Founded
Political Information
Industry Manufacturing
Holosite Veilhal


Veilhalian Nomads is a group of space faring travellers, mercenaries, merchants and pilgrims who are bound by one purpose, to find a home within the vast empty beyond. Travelling in a large gathering of ships that is simply referred to as The Flotilla, the Veilhalians travel from one sector to another. In their travel they establish small outposts for trade and cultural exchange as the movement seeks out new things to add to the benefit of the group and make it stronger.

History

Veilhal Nomadic movement roots can be traced back as far as space travel introduction into the tribal societies on Kiffu and Kiffex. Somewhat isolationist Kiffars, who already were weary of each other and other clans, left their worlds and were exposed to different species, their cultures and customs. Some Kiffars dismissed these alien cultures as bad influence, growing ever stronger in their xenophobic believes, others embraced and with that, the wish to explore more and see more than the hot desert sands of Kiffu or lush plains of Kiffex. The explorer spirit was born. Building great ships and traveling with their families, these Kiffars traveled far and wide, often coming back to their homeworlds and bringing back new stories what it was like out there among the stars. While still majority of Kiffar clans considered them as outsiders and no better than aliens, Clan Skelgard saw more.

With acquisition of wealth and formation of the company ‘’Vargheim Steel’’, Skelgard elders started to employ these space traveling Kiffars. With their help, great shipyards and stations were build and soon the influence of the Skelgard spread further and further among the stars, which eventually led to the creation of Vargheim Enterprises that employed thousands across the galaxy.

As centuries passed, both people changed and eventually merged. Already being shunned by other clans, Clan Skelgard embraced the ideology of these space nomadic Kiffars, while the explorers embraced the warrior and industrious spirit of the clan. The movement was born and identity formed – Veilhal. Setting forges, shipyards and factories to roar all days and nights for years, a mighty flotilla was built. Thus now the people who called themselves Veilhal Nomads set forth as one among the stars, absorbing different cultures, people and ideals to strengthen their purpose of exploration and finding a place in the stars.

The Veilhalian social hierarchy

Taking its tribal roots from Kiffar society, the Flotilla is divided into various Heims that are spread over several ships. Heim is a family unit or House for the Veilhalian people, where the arrangement of individuals is based on their shared ideals, bloodlines, and/or oaths. Such families could have dozens to thousands of members. For people who join the Flotilla, it is neither uncommon to form a new Heim nor to join a pre-existing one. Because of the harsh environment that exists in space, a great emphasis is placed on the dependency upon one another and trust; as a result of this, Heim bonds become very strong - if not sacred - to those who share the same Heim. The leader of the Heim is given the title of Atan, and answers about her/his Heim to the Konginde, the supreme leader of the Flotilla. The collection of Atans is called the Conclave and acts as the civil representative branch of the Flotilla.

The Structure of Veilhalian colonies

Veilhalian Habitat

Usually consisting of a station that can support few hundred people, the habitats serve as a place for Veilhalians to live and also interact with nearby communities on the inhabited worlds around. The need for the Habitats grew as the numbers of people grew within the Flottila, as both the life support systems and hydroponic farms couldn’t support anymore. Usually habitats are owned by individual Heims, and are on their own self sufficient in terms of food, if not; usually a trade agreements of exchange are struck with the nearby planet dwellers. In tongue of Veilhal, these habitats are called Ygranar, or heaven seeds.

Outposts

A collection of space stations within a certain point or sector, usually gives raise for settlement to be referred to as a outpost, where thousands Veilhalians live and work. Even trading stations are set up to facilitate trade and exchange of culture and ideals within the nearby space. While at times entire outposts are led by a single Heim, they sometimes are set up by various smaller ones working together, and as such a democratic governing body in form of a citizen council is set up within the communities. The members are elected every 5 CGT years from within the settlement inhabitants. In tongue of Veilhal, these settlements are called Hagmors, or high bridge. The word takes its roots from time when usually trading outposts were set near important roads, which usually were river crossings.

Void Cities

As the outposts grew more and more, with stations and population that included even people from nearby planets, it gains a status of a Void City, a settlement that consists of thousands of Veilhalians and members of other groups. Vast arrays of shipyards and factories are used every day, and asteroid mining missions are set to secure vital materials and fuel sources for the nomad ships. The biggest difference in void cities and outposts is that there is a vast governing body with bureaucratic workers known as Vazirs, who are under the governor of the settlement – Earlgar, who is both the civilian and military commander, as the settlements usually consists of defense installations, detachments of marines and combat ship elements.