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	<title>Holocron - Star Wars Combine - User contributions [en]</title>
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	<updated>2026-09-24T06:48:11Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111150</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111150"/>
		<updated>2025-09-29T21:11:23Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him, &lt;br /&gt;
&lt;br /&gt;
[[File:The_Ghost_Escapes.jpg]]&lt;br /&gt;
&lt;br /&gt;
and a charred symbol scrawled into the wall—his only message:&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;I am the galloping ghost of the galaxy’s coasts, Roaming to and fro, To no one I owe...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hymn of Resistance:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;color: Yellow&amp;quot;&amp;gt;&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Roaming to and fro,&lt;br /&gt;
  To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Look for me here,&lt;br /&gt;
  Look for me there,&lt;br /&gt;
   You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Further Information==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;color: red&amp;quot;&amp;gt;&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111149</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111149"/>
		<updated>2025-09-29T21:08:08Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him, &lt;br /&gt;
&lt;br /&gt;
[[File:The_Ghost_Escapes.jpg]]&lt;br /&gt;
&lt;br /&gt;
and a charred symbol scrawled into the wall—his only message:&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;I am the galloping ghost of the galaxy’s coasts, Roaming to and fro, To no one I owe...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hymn of Resistance:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;color: Yellow&amp;quot;&amp;gt;&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Roaming to and fro,&lt;br /&gt;
  To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Look for me here,&lt;br /&gt;
  Look for me there,&lt;br /&gt;
   You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Further Information== &lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111148</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111148"/>
		<updated>2025-09-29T21:06:59Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:The_Ghost_Escapes.jpg]]&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;I am the galloping ghost of the galaxy’s coasts, Roaming to and fro, To no one I owe...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hymn of Resistance:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;color: Yellow&amp;quot;&amp;gt;&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Roaming to and fro,&lt;br /&gt;
  To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Look for me here,&lt;br /&gt;
  Look for me there,&lt;br /&gt;
   You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Further Information== &lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=File:The_Ghost_Escapes.jpg&amp;diff=111147</id>
		<title>File:The Ghost Escapes.jpg</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=File:The_Ghost_Escapes.jpg&amp;diff=111147"/>
		<updated>2025-09-29T20:59:49Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Space_station&amp;diff=111119</id>
		<title>Space station</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Space_station&amp;diff=111119"/>
		<updated>2025-09-22T19:30:05Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;space station&#039;&#039;&#039; is a spacecraft lacking propulsion or landing systems. Its scope is not spaceflight but the life support of sentient beings for an extended period of time.&lt;br /&gt;
&lt;br /&gt;
The very first space stations built in the galaxy were not personal dwellings or space colonies, rather they were laboratories to carry out researches not possible under a planet&#039;s gravity force.&lt;br /&gt;
&lt;br /&gt;
With the advancements in technology and the explorations in deep space, sentient beings started to build outposts in space in order to have reference points and places where to dock their ships and carry out maintenance duties.&lt;br /&gt;
&lt;br /&gt;
Today many different types of space stations exist, and they can be divided as follows:&lt;br /&gt;
* space colonies ([[Space Colony I]], [[Space Colony II]], [[Luxury Space Colony]], [[Asteroid Hideout]], [[Merchant Space Dock]]);&lt;br /&gt;
* shipyards (Shipyard I to IV);&lt;br /&gt;
* trading stations ([[Trading I]], [[Trading II]], [[Centrepoint_Space_Station|Centrepoint Station]]);&lt;br /&gt;
* research and development platforms (R&amp;amp;D I to IV);&lt;br /&gt;
* medical stations (Hospital Platform XQ-2);&lt;br /&gt;
* military stations ([[Ataturk-class Station]], [[Golan I]], [[Golan II]], [[Platform XQ1]]);&lt;br /&gt;
* recycling stations (Recycling I to IV);&lt;br /&gt;
* industrial production (Medical Factory Station, [[X7 Factory Station]]);&lt;br /&gt;
* cultural stations (Academies, [[Galactic Museum]]);&lt;br /&gt;
* entertainment and casinos ([[Hook_Nebula_(System)|Hook Central]], [[The Wheel]]).&lt;br /&gt;
&lt;br /&gt;
==Space Colonies==&lt;br /&gt;
[[File:SpaceColonyI large.png|thumb|A space colony]]&lt;br /&gt;
Some people like making a distinction between a space station and a space colony. For them, a space station isn&#039;t a place to live, but rather a place to work.&amp;lt;br /&amp;gt;&lt;br /&gt;
Living inside a space colony is similar in many ways to living on a habitable planet. People have houses or apartments, they go to work or to school, or also to concerts and movies. Such stations are equipped with shops, sports facilities, and any other infrastructure needed to carry a fulfilling life. &amp;lt;br /&amp;gt;&lt;br /&gt;
It is very common for space colonies to rotate because this produces pseudo-gravity. Also, the air and water is recycled and constantly monitored to maintain good life support.&lt;br /&gt;
&lt;br /&gt;
==R&amp;amp;D Platforms==&lt;br /&gt;
[[File:RDStationIV large.png|thumb|A Research and Development station]]&lt;br /&gt;
The very first attempts made by sentient beings were to create laboratories and work camps outside of the gravity field of their planets. Research and Development stations were instrumental in scientific breakthroughs and the subsequent colonization of space.&amp;lt;br /&amp;gt;&lt;br /&gt;
By placing a lab in space, researchers can perform sensitive experiments that warrant a zero-gravity environment, or conditions free of a planet&#039;s local magnetic field. Although this station is designed with zero-gravity labs, it also facilitates a broad spectrum of other research environments. Such large, multipurpose installations help reduce construction costs of research facilities; building in space reduces the amount of planet-side real estate required, and the investment can often be shared amongst many cooperative factions or governments - an advantage that, due to government interests, is usually impossible with planet-side facilities. Construction in space also creates a more secure perimeter and security profile, as the station can only be reached via space-worthy transports. &lt;br /&gt;
&lt;br /&gt;
The current types of R&amp;amp;D stations differ mainly in size, lab modules, cargo capacity, defensive installations, and technological level of instruments.&lt;br /&gt;
&lt;br /&gt;
==Shipyards==&lt;br /&gt;
[[File:ShipyardIII large.png|thumb|A shipyard]]&lt;br /&gt;
Since the advent of space travel and artificial gravity, starship construction moved rapidly from production within ground based facilities into orbital shipyards. These stations have expanded in the milennia since, creating massive sprawls, even orbital rings over some worlds such as Kuat. However, the need for smaller production centers for both companies and family shipwrights continues to drive the need for smaller, more precise, machinery to create both light freighters and many fighters. This has given birth to small shipyards (the type I model) up to gigantic stations as the type IV, where a ship of virtually any size can be produced.&lt;br /&gt;
&lt;br /&gt;
==Trading Stations==&lt;br /&gt;
[[File:TradingStationII large.jpg|thumb|A trading station]]&lt;br /&gt;
The advantage inherent to space-based trading stations has been obvious from the furthest reaches of history. Because of the savings in time and fuel, when compared with landing and launching from a planet&#039;s surface, ship captains have always preferred to trade with merchants in orbit. One of the oldest and most common station designs for orbital commerce is known simply as the Trading I, or T1.&lt;br /&gt;
&lt;br /&gt;
Typically, several Trading I stations in combination with a few of their larger cousins, the Trading II station, are enough to accommodate most systems. When a Trading I station is found by itself it is usually as an out of the way meeting point. Small and relatively inexpensive single copies of this station are often constructed in deep space and used as rendezvous points for pirates and smugglers, allowing them to exchange goods and services well outside the reach of the law.&lt;br /&gt;
&lt;br /&gt;
In some areas traffic is just too heavy for standard trading platforms, and then a larger model - the Trading II or T2 - is often used, and the huge numbers of ships coming through can equate to a much larger flow of credits through these stations. But with increased traffic comes increased risks of attack, and designers used the opportunity to add many additional armaments to the design, helping to enforce peaceful conduct in commercial systems, and several tractor beams to catch the occasional pilot who feels he can run without paying his bill.&lt;br /&gt;
&lt;br /&gt;
==Medical Stations==&lt;br /&gt;
[[File:HospitalStation large.png|thumb|A hospital platform XQ-2]]&lt;br /&gt;
Reportedly, the first objectives of medical stations were to research and assess the effects of long-duration spaceflight on organic systems. Secondary aims were to develop and verify strategies to ensure optimal crew performance, and to enable development and validation of an integrated suite of physical, pharmacologic, and nutritional countermeasures to protect the health and performance of crewmembers.&lt;br /&gt;
&lt;br /&gt;
With the development of space travels and space battles, the modern hospital platforms are conceived to provide highly-specialised medical assistance in space. One of their requirements is the speed at which large and small starships can dock with the station. Docking bays are designed to allow a quick access to treatment facilities. These stations have served as a lifeline for troops, being placed near battlefields to service groups of medical frigates bringing in the wounded.&lt;br /&gt;
&lt;br /&gt;
==Recycling Stations==&lt;br /&gt;
[[File:RecyclingIVStation large.jpg|thumb|A recycling station.]]&lt;br /&gt;
The ongoing industrialization of the galaxy has left clouds of debris, abandoned space stations, and piles of damaged starships. Governments and companies operating in these environments eventually resorted to recycling as an alternative to simply dumping the vast amount of waste being generated or abandoning useless entities. Recycling was seen as a means to reclaim at least some materials for use in future projects, however, the surface-based recycling process often released toxic by-products harmful to most species. As such, many systems moved the recycling process to space, allowing noxious fumes to be released harmlessly into the void. The Recycling I station, the first of its kind, was created exclusively for this process and is still widely used by smaller companies or as a local junk repository.&lt;br /&gt;
&lt;br /&gt;
To say that life on an industrial station is rough would be an understatement. Compact living space, no medical bays, and industrial machinery tend to cause issues. Despite the risks and relatively small size of the station, the Recycling I is adequate for its task. &lt;br /&gt;
&lt;br /&gt;
The several types of recycling stations differ mainly in their capacity to deal with larger ships and  waste disposal systems. The type IV offers also a boost to living conditions with the inclusion of habitation domes, with services and amenities comparable to those found on self-sustaining space colonies. These domes not only offer spacious accommodation for workers and family, but also luxurious executive suites located below the command deck.&lt;br /&gt;
&lt;br /&gt;
==Industrial Production Stations==&lt;br /&gt;
[[File:X7-FactoryStation large.jpg|thumb|An X7 Factory]]&lt;br /&gt;
At more than four times the size of a typical, planet-bound factory, the X7 Factory Station provides some distinct advantages to offset the additional cost and danger of creating such a facility in space. When operating under its maximum crew level it can produce ships at a rate often alarming to enemy forces.&lt;br /&gt;
&lt;br /&gt;
The X7 has four docking bays which have the space and equipment necessary for producing freighters and fighters. However, its power plant is only capable of outputting sufficient power for production in one bay at a time. While inactive, the other bays are used largely for storage of both raw materials and manufactured ships, which is of great value to many operators. Likewise, the X7&#039;s docking port allows for the convenient exchange of materials and ships to and from its holds with a capital-class supply ship.&lt;br /&gt;
&lt;br /&gt;
The medical factory station is different from the medical research stations or regular factories: these stations are designed for the sole purpose of creating the different medical necessities. With this purpose in mind, the medical factory station were built with cleanliness, efficiency, and practical perfection at the top of the priorities list. If these were ignored when being designed, then producers would run the risk of producing contaminated materials and tools that would infect millions across the universe. As an example of just how important this is, the designers built many rooms to disinfect and clean not only the employees manning the machinery and working within the assembly lines, but the materials and parts as well. Keeping the tools sterile is important too and the station designers incorporated various methods of doing so as station features.&lt;br /&gt;
&lt;br /&gt;
==Military Stations==&lt;br /&gt;
Initially, military installations were mostly intended as a secure space station designed for deep space usage and easy docking. The first attempt was the XQ1 station with a cramped command tower and large cargo space that has a small docking bay for a few defensive fighters. Its powerful scanners allow it to detect incoming craft before they reach the station and so functions well as an early warning post. It can dock with cruisers to transfer personnel on board them before battle and can defend itself against anything smaller than an escort carrier. It has a strong shield and can hold up to 300 personnel used to relieve patrol ship crews and maintain border integrity.&lt;br /&gt;
&lt;br /&gt;
Later, the Ataturk model was developed. It is mainly used as a system border outpost and refueling station. Being equipped with long-range sensors to detect enemies before they come into range of the station it is also good as an advanced warning post.&amp;lt;br /&amp;gt;&lt;br /&gt;
Along with its standard fighter complement it can defend system borders easily and alert main defense fleets before any enemy can incur too far into occupied territory. It also has tractor beams that can provide docking assistance as well as capture intruders.&lt;br /&gt;
[[File:GolanI large.jpg|thumb|A Golan I station]]&lt;br /&gt;
The military needs drew towards other types of stations, and the Golan I, also commonly known as the Golan Space Defense Gun, was principally used to defend key planets, outposts, shipyards and hyperspace routes from intruders. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the main critical flaws and complaints with the Golan I&#039;s design is the placement of the shield generator, which is located at the base of the spike enclosing the sensor array. The unguarded perimeter of this component on the station has proven to be a detrimental weak point that can be exploited by clever enemy commanders. Significantly, the destruction of the shield generator renders the competent telemetry of the station’s weaponry system useless. Indeed, this was the main reason which fueled the necessary innovation for designers to produce even larger and more powerful war-based stations. Despite its shortcomings and subsequent improved models, the Golan I was the foundation stone of a new technological revolution and is still regarded as a priceless platform.&lt;br /&gt;
&lt;br /&gt;
Subsequently, the Golan II was designed to solve the critical aspects of the Golan I. Actually, the Golan II can defend far more valuable targets, including transports, construction shipyards and trading stations. In particular, it was station&#039;s sturdiness during battle led to its rapid rise in popularity and the continued frequency of its appearance across the galaxy. Renowned as a priceless tool in unyielding and tense situations, the Golan II remains preferential to many fleets and it would take the combined efforts of several squadrons of fighters and several freighters to neutralize a single Golan II.&lt;br /&gt;
&lt;br /&gt;
Furthermore, the Golan II marks a substantial enhancement in size over its predecessor, approximately seventy-five percent more. The Golan II can sustain almost twice as many passengers as the Golan I, with long residential compartments situated on the upper level of the ship. Whilst this includes common areas with dining halls and entertainment quarters, the lower deck is occupied by storage bays and power systems. The isolation allows structural organisation of daily functions and a comfortable setting for long periods of time spent in space.&lt;br /&gt;
&lt;br /&gt;
Even with the innovative improvements of this station by Golan Industries, the Golan II has been judged by many to be incapable of countering the threat of larger ships, such as Star Destroyers, and thus inadequate for high-traffic zones. Rumors that its successor, a Golan III model, is under development are rampant. Despite its inadequacies, the Golan II space station is a large improvement over the previous design, and certainly a practical and worthwhile addition to any defense system.&lt;br /&gt;
&lt;br /&gt;
==Cultural Stations==&lt;br /&gt;
It is not uncommon that commercial companies or governments decide to create educational institutions in space. &lt;br /&gt;
A nonexhaustive list of these space stations is as follows:&amp;lt;br /&amp;gt;&lt;br /&gt;
Dbari Academy (Dbari), Geist Klerus Academy (Anzat), New Republic Academy (Tyrius), Royal Arkanian Academy (Arbran), SoroSuub Academy (Bpfassh).&lt;br /&gt;
&lt;br /&gt;
==Entertainment and Casinos==&lt;br /&gt;
Space stations have been used also as check points for galactic races, leisure places for luxurious vacations, or gambling.&lt;br /&gt;
&lt;br /&gt;
Casinos in deep space offer the advantage of being free from the regulations of any government.&lt;br /&gt;
&lt;br /&gt;
The Clock the Roids Grand Prix listed seven space stations in its circuit.&lt;br /&gt;
&lt;br /&gt;
==Noteworthy Space Stations==&lt;br /&gt;
Two of the most ancient stations in the galaxy are stations that are no more. The Space Station [[Libra]] was destroyed during the [[Battle of Beta]], while one is now a [[Marharawen|frozen moon]], or at least this is what traditional lore says.&lt;br /&gt;
&lt;br /&gt;
The R&amp;amp;D Station &#039;&#039;Daedalus&#039;&#039; in Republica system is very old and takes its name because it is quite difficult to move inside.&lt;br /&gt;
&lt;br /&gt;
The galaxy offers other unique stations that are currently spinning in space.&lt;br /&gt;
From the mysterious [[Abandoned_Research_Installation|Maw Research Installation]] to the cultural and entertainment stations of the [[Galactic Museum]] and [[The Wheel]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Space Stations]]&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Space_station&amp;diff=111118</id>
		<title>Space station</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Space_station&amp;diff=111118"/>
		<updated>2025-09-22T19:28:15Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;space station&#039;&#039;&#039; is a spacecraft lacking propulsion or landing systems. Its scope is not spaceflight but the life support of sentient beings for an extended period of time.&lt;br /&gt;
&lt;br /&gt;
The very first space stations built in the galaxy were not personal dwellings or space colonies, rather they were laboratories to carry out researches not possible under a planet&#039;s gravity force.&lt;br /&gt;
&lt;br /&gt;
With the advancements in technology and the explorations in deep space, sentient beings started to build outposts in space in order to have reference points and places where to dock their ships and carry out maintenance duties.&lt;br /&gt;
&lt;br /&gt;
Today many different types of space stations exist, and they can be divided as follows:&lt;br /&gt;
* space colonies (Space Colony I, Space Colony II, [[Luxury Space Colony]], [[Asteroid Hideout]], [[Merchant Space Dock]]);&lt;br /&gt;
* shipyards (Shipyard I to IV);&lt;br /&gt;
* trading stations (Trading I, Trading II, [[Centrepoint_Space_Station|Centrepoint Station]]);&lt;br /&gt;
* research and development platforms (R&amp;amp;D I to IV);&lt;br /&gt;
* medical stations (Hospital Platform XQ-2);&lt;br /&gt;
* military stations (Ataturk-class Station, Golan I, Golan II, Platform XQ1);&lt;br /&gt;
* recycling stations (Recycling I to IV);&lt;br /&gt;
* industrial production (Medical Factory Station, X7 Factory Station);&lt;br /&gt;
* cultural stations (Academies, [[Galactic Museum]]);&lt;br /&gt;
* entertainment and casinos ([[Hook_Nebula_(System)|Hook Central]], [[The Wheel]]).&lt;br /&gt;
&lt;br /&gt;
==Space Colonies==&lt;br /&gt;
[[File:SpaceColonyI large.png|thumb|A space colony]]&lt;br /&gt;
Some people like making a distinction between a space station and a space colony. For them, a space station isn&#039;t a place to live, but rather a place to work.&amp;lt;br /&amp;gt;&lt;br /&gt;
Living inside a space colony is similar in many ways to living on a habitable planet. People have houses or apartments, they go to work or to school, or also to concerts and movies. Such stations are equipped with shops, sports facilities, and any other infrastructure needed to carry a fulfilling life. &amp;lt;br /&amp;gt;&lt;br /&gt;
It is very common for space colonies to rotate because this produces pseudo-gravity. Also, the air and water is recycled and constantly monitored to maintain good life support.&lt;br /&gt;
&lt;br /&gt;
==R&amp;amp;D Platforms==&lt;br /&gt;
[[File:RDStationIV large.png|thumb|A Research and Development station]]&lt;br /&gt;
The very first attempts made by sentient beings were to create laboratories and work camps outside of the gravity field of their planets. Research and Development stations were instrumental in scientific breakthroughs and the subsequent colonization of space.&amp;lt;br /&amp;gt;&lt;br /&gt;
By placing a lab in space, researchers can perform sensitive experiments that warrant a zero-gravity environment, or conditions free of a planet&#039;s local magnetic field. Although this station is designed with zero-gravity labs, it also facilitates a broad spectrum of other research environments. Such large, multipurpose installations help reduce construction costs of research facilities; building in space reduces the amount of planet-side real estate required, and the investment can often be shared amongst many cooperative factions or governments - an advantage that, due to government interests, is usually impossible with planet-side facilities. Construction in space also creates a more secure perimeter and security profile, as the station can only be reached via space-worthy transports. &lt;br /&gt;
&lt;br /&gt;
The current types of R&amp;amp;D stations differ mainly in size, lab modules, cargo capacity, defensive installations, and technological level of instruments.&lt;br /&gt;
&lt;br /&gt;
==Shipyards==&lt;br /&gt;
[[File:ShipyardIII large.png|thumb|A shipyard]]&lt;br /&gt;
Since the advent of space travel and artificial gravity, starship construction moved rapidly from production within ground based facilities into orbital shipyards. These stations have expanded in the milennia since, creating massive sprawls, even orbital rings over some worlds such as Kuat. However, the need for smaller production centers for both companies and family shipwrights continues to drive the need for smaller, more precise, machinery to create both light freighters and many fighters. This has given birth to small shipyards (the type I model) up to gigantic stations as the type IV, where a ship of virtually any size can be produced.&lt;br /&gt;
&lt;br /&gt;
==Trading Stations==&lt;br /&gt;
[[File:TradingStationII large.jpg|thumb|A trading station]]&lt;br /&gt;
The advantage inherent to space-based trading stations has been obvious from the furthest reaches of history. Because of the savings in time and fuel, when compared with landing and launching from a planet&#039;s surface, ship captains have always preferred to trade with merchants in orbit. One of the oldest and most common station designs for orbital commerce is known simply as the Trading I, or T1.&lt;br /&gt;
&lt;br /&gt;
Typically, several Trading I stations in combination with a few of their larger cousins, the Trading II station, are enough to accommodate most systems. When a Trading I station is found by itself it is usually as an out of the way meeting point. Small and relatively inexpensive single copies of this station are often constructed in deep space and used as rendezvous points for pirates and smugglers, allowing them to exchange goods and services well outside the reach of the law.&lt;br /&gt;
&lt;br /&gt;
In some areas traffic is just too heavy for standard trading platforms, and then a larger model - the Trading II or T2 - is often used, and the huge numbers of ships coming through can equate to a much larger flow of credits through these stations. But with increased traffic comes increased risks of attack, and designers used the opportunity to add many additional armaments to the design, helping to enforce peaceful conduct in commercial systems, and several tractor beams to catch the occasional pilot who feels he can run without paying his bill.&lt;br /&gt;
&lt;br /&gt;
==Medical Stations==&lt;br /&gt;
[[File:HospitalStation large.png|thumb|A hospital platform XQ-2]]&lt;br /&gt;
Reportedly, the first objectives of medical stations were to research and assess the effects of long-duration spaceflight on organic systems. Secondary aims were to develop and verify strategies to ensure optimal crew performance, and to enable development and validation of an integrated suite of physical, pharmacologic, and nutritional countermeasures to protect the health and performance of crewmembers.&lt;br /&gt;
&lt;br /&gt;
With the development of space travels and space battles, the modern hospital platforms are conceived to provide highly-specialised medical assistance in space. One of their requirements is the speed at which large and small starships can dock with the station. Docking bays are designed to allow a quick access to treatment facilities. These stations have served as a lifeline for troops, being placed near battlefields to service groups of medical frigates bringing in the wounded.&lt;br /&gt;
&lt;br /&gt;
==Recycling Stations==&lt;br /&gt;
[[File:RecyclingIVStation large.jpg|thumb|A recycling station.]]&lt;br /&gt;
The ongoing industrialization of the galaxy has left clouds of debris, abandoned space stations, and piles of damaged starships. Governments and companies operating in these environments eventually resorted to recycling as an alternative to simply dumping the vast amount of waste being generated or abandoning useless entities. Recycling was seen as a means to reclaim at least some materials for use in future projects, however, the surface-based recycling process often released toxic by-products harmful to most species. As such, many systems moved the recycling process to space, allowing noxious fumes to be released harmlessly into the void. The Recycling I station, the first of its kind, was created exclusively for this process and is still widely used by smaller companies or as a local junk repository.&lt;br /&gt;
&lt;br /&gt;
To say that life on an industrial station is rough would be an understatement. Compact living space, no medical bays, and industrial machinery tend to cause issues. Despite the risks and relatively small size of the station, the Recycling I is adequate for its task. &lt;br /&gt;
&lt;br /&gt;
The several types of recycling stations differ mainly in their capacity to deal with larger ships and  waste disposal systems. The type IV offers also a boost to living conditions with the inclusion of habitation domes, with services and amenities comparable to those found on self-sustaining space colonies. These domes not only offer spacious accommodation for workers and family, but also luxurious executive suites located below the command deck.&lt;br /&gt;
&lt;br /&gt;
==Industrial Production Stations==&lt;br /&gt;
[[File:X7-FactoryStation large.jpg|thumb|An X7 Factory]]&lt;br /&gt;
At more than four times the size of a typical, planet-bound factory, the X7 Factory Station provides some distinct advantages to offset the additional cost and danger of creating such a facility in space. When operating under its maximum crew level it can produce ships at a rate often alarming to enemy forces.&lt;br /&gt;
&lt;br /&gt;
The X7 has four docking bays which have the space and equipment necessary for producing freighters and fighters. However, its power plant is only capable of outputting sufficient power for production in one bay at a time. While inactive, the other bays are used largely for storage of both raw materials and manufactured ships, which is of great value to many operators. Likewise, the X7&#039;s docking port allows for the convenient exchange of materials and ships to and from its holds with a capital-class supply ship.&lt;br /&gt;
&lt;br /&gt;
The medical factory station is different from the medical research stations or regular factories: these stations are designed for the sole purpose of creating the different medical necessities. With this purpose in mind, the medical factory station were built with cleanliness, efficiency, and practical perfection at the top of the priorities list. If these were ignored when being designed, then producers would run the risk of producing contaminated materials and tools that would infect millions across the universe. As an example of just how important this is, the designers built many rooms to disinfect and clean not only the employees manning the machinery and working within the assembly lines, but the materials and parts as well. Keeping the tools sterile is important too and the station designers incorporated various methods of doing so as station features.&lt;br /&gt;
&lt;br /&gt;
==Military Stations==&lt;br /&gt;
Initially, military installations were mostly intended as a secure space station designed for deep space usage and easy docking. The first attempt was the XQ1 station with a cramped command tower and large cargo space that has a small docking bay for a few defensive fighters. Its powerful scanners allow it to detect incoming craft before they reach the station and so functions well as an early warning post. It can dock with cruisers to transfer personnel on board them before battle and can defend itself against anything smaller than an escort carrier. It has a strong shield and can hold up to 300 personnel used to relieve patrol ship crews and maintain border integrity.&lt;br /&gt;
&lt;br /&gt;
Later, the Ataturk model was developed. It is mainly used as a system border outpost and refueling station. Being equipped with long-range sensors to detect enemies before they come into range of the station it is also good as an advanced warning post.&amp;lt;br /&amp;gt;&lt;br /&gt;
Along with its standard fighter complement it can defend system borders easily and alert main defense fleets before any enemy can incur too far into occupied territory. It also has tractor beams that can provide docking assistance as well as capture intruders.&lt;br /&gt;
[[File:GolanI large.jpg|thumb|A Golan I station]]&lt;br /&gt;
The military needs drew towards other types of stations, and the Golan I, also commonly known as the Golan Space Defense Gun, was principally used to defend key planets, outposts, shipyards and hyperspace routes from intruders. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the main critical flaws and complaints with the Golan I&#039;s design is the placement of the shield generator, which is located at the base of the spike enclosing the sensor array. The unguarded perimeter of this component on the station has proven to be a detrimental weak point that can be exploited by clever enemy commanders. Significantly, the destruction of the shield generator renders the competent telemetry of the station’s weaponry system useless. Indeed, this was the main reason which fueled the necessary innovation for designers to produce even larger and more powerful war-based stations. Despite its shortcomings and subsequent improved models, the Golan I was the foundation stone of a new technological revolution and is still regarded as a priceless platform.&lt;br /&gt;
&lt;br /&gt;
Subsequently, the Golan II was designed to solve the critical aspects of the Golan I. Actually, the Golan II can defend far more valuable targets, including transports, construction shipyards and trading stations. In particular, it was station&#039;s sturdiness during battle led to its rapid rise in popularity and the continued frequency of its appearance across the galaxy. Renowned as a priceless tool in unyielding and tense situations, the Golan II remains preferential to many fleets and it would take the combined efforts of several squadrons of fighters and several freighters to neutralize a single Golan II.&lt;br /&gt;
&lt;br /&gt;
Furthermore, the Golan II marks a substantial enhancement in size over its predecessor, approximately seventy-five percent more. The Golan II can sustain almost twice as many passengers as the Golan I, with long residential compartments situated on the upper level of the ship. Whilst this includes common areas with dining halls and entertainment quarters, the lower deck is occupied by storage bays and power systems. The isolation allows structural organisation of daily functions and a comfortable setting for long periods of time spent in space.&lt;br /&gt;
&lt;br /&gt;
Even with the innovative improvements of this station by Golan Industries, the Golan II has been judged by many to be incapable of countering the threat of larger ships, such as Star Destroyers, and thus inadequate for high-traffic zones. Rumors that its successor, a Golan III model, is under development are rampant. Despite its inadequacies, the Golan II space station is a large improvement over the previous design, and certainly a practical and worthwhile addition to any defense system.&lt;br /&gt;
&lt;br /&gt;
==Cultural Stations==&lt;br /&gt;
It is not uncommon that commercial companies or governments decide to create educational institutions in space. &lt;br /&gt;
A nonexhaustive list of these space stations is as follows:&amp;lt;br /&amp;gt;&lt;br /&gt;
Dbari Academy (Dbari), Geist Klerus Academy (Anzat), New Republic Academy (Tyrius), Royal Arkanian Academy (Arbran), SoroSuub Academy (Bpfassh).&lt;br /&gt;
&lt;br /&gt;
==Entertainment and Casinos==&lt;br /&gt;
Space stations have been used also as check points for galactic races, leisure places for luxurious vacations, or gambling.&lt;br /&gt;
&lt;br /&gt;
Casinos in deep space offer the advantage of being free from the regulations of any government.&lt;br /&gt;
&lt;br /&gt;
The Clock the Roids Grand Prix listed seven space stations in its circuit.&lt;br /&gt;
&lt;br /&gt;
==Noteworthy Space Stations==&lt;br /&gt;
Two of the most ancient stations in the galaxy are stations that are no more. The Space Station [[Libra]] was destroyed during the [[Battle of Beta]], while one is now a [[Marharawen|frozen moon]], or at least this is what traditional lore says.&lt;br /&gt;
&lt;br /&gt;
The R&amp;amp;D Station &#039;&#039;Daedalus&#039;&#039; in Republica system is very old and takes its name because it is quite difficult to move inside.&lt;br /&gt;
&lt;br /&gt;
The galaxy offers other unique stations that are currently spinning in space.&lt;br /&gt;
From the mysterious [[Abandoned_Research_Installation|Maw Research Installation]] to the cultural and entertainment stations of the [[Galactic Museum]] and [[The Wheel]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Space Stations]]&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111047</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111047"/>
		<updated>2025-09-14T19:00:15Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Further Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;I am the galloping ghost of the galaxy’s coasts, Roaming to and fro, To no one I owe...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hymn of Resistance:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;color: Yellow&amp;quot;&amp;gt;&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Roaming to and fro,&lt;br /&gt;
  To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Look for me here,&lt;br /&gt;
  Look for me there,&lt;br /&gt;
   You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Further Information==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;color: red&amp;quot;&amp;gt;&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111046</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111046"/>
		<updated>2025-09-14T18:56:11Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;I am the galloping ghost of the galaxy’s coasts, Roaming to and fro, To no one I owe...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hymn of Resistance:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;color: Yellow&amp;quot;&amp;gt;&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Roaming to and fro,&lt;br /&gt;
  To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Look for me here,&lt;br /&gt;
  Look for me there,&lt;br /&gt;
   You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Further Information==&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111045</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111045"/>
		<updated>2025-09-14T18:55:10Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;I am the galloping ghost of the galaxy’s coasts, Roaming to and fro, To no one I owe...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hymn of Resistance:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;color: Yellow&amp;quot;&amp;gt;&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Roaming to and fro,&lt;br /&gt;
  To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
 Look for me here,&lt;br /&gt;
  Look for me there,&lt;br /&gt;
   You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Further Information== &lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111044</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111044"/>
		<updated>2025-09-14T18:44:29Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hymn of Resistance:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;color: Yellow&amp;quot;&amp;gt;&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Further Information== &lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111043</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111043"/>
		<updated>2025-09-14T18:39:21Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hymn of Resistance:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Further Information== &lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111042</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111042"/>
		<updated>2025-09-14T18:25:47Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
Hymn of Resistance:&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
==Further Information== &lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111041</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111041"/>
		<updated>2025-09-14T18:25:03Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hymn of Resistance:&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
==Further Information==&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111040</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111040"/>
		<updated>2025-09-14T18:23:07Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Betrayal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
==Further Information==&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111039</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111039"/>
		<updated>2025-09-14T18:21:04Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Betrayal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natsuki Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
==Further Information== &lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Category:Humans&amp;diff=111038</id>
		<title>Category:Humans</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Category:Humans&amp;diff=111038"/>
		<updated>2025-09-12T22:53:44Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Articles about the Human citizens of the galaxy.&lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Category:Humans&amp;diff=111037</id>
		<title>Category:Humans</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Category:Humans&amp;diff=111037"/>
		<updated>2025-09-12T22:52:51Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Articles about the Human citizens of the galaxy.&lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;br /&gt;
&lt;br /&gt;
Glenn &amp;quot;Ghost&amp;quot; Osmer&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111028</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111028"/>
		<updated>2025-09-08T16:28:03Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
==Further Information==&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111027</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111027"/>
		<updated>2025-09-08T16:26:11Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as [[The Galloping Ghost of the Galaxy&#039;s Coast]]. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
==Further Information== &lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111026</id>
		<title>The Galloping Ghost of the Galaxy&#039;s Coast</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111026"/>
		<updated>2025-09-08T16:22:00Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Chronicler’s Record */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn &amp;quot;Ghost&amp;quot; Osmer&lt;br /&gt;
| image = [[File:Ghost logo.png]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| | religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==The Campfire Legend==&lt;br /&gt;
&lt;br /&gt;
The flames danced high on the rimworld night, and the stars overhead glimmered like forgotten jewels. A circle of weary spacers huddled close, passing around a battered flask of Whyren’s Reserve.&lt;br /&gt;
&lt;br /&gt;
One of the old hands, a scarred Bothan with a half-blind eye, plucked a few notes on a stringed instrument and began the chant:&lt;br /&gt;
&lt;br /&gt;
“I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…”&lt;br /&gt;
&lt;br /&gt;
The younger crew leaned in, listening.&lt;br /&gt;
&lt;br /&gt;
“You know who that is, don’t you?” the Bothan rasped. “That’s the one who slipped the Empire’s chains aboard Lusankya. Some say they were a pilot—fastest you ever saw. Others say a slicer, who tore open the prison systems and walked free while the guards slept.”&lt;br /&gt;
&lt;br /&gt;
A Rodian snorted. “A Jedi. Has to be. Who else could vanish without a trace?”&lt;br /&gt;
&lt;br /&gt;
But the Bothan only grinned, teeth flashing in the firelight. “Doesn’t matter who they were. What matters is—wherever tyranny rises, the Ghost rides again. Out by the Rim, a convoy disappears. In the Core, an admiral wakes screaming that he saw a shadow on his bridge. And always, always, someone hears the song first.”&lt;br /&gt;
&lt;br /&gt;
The fire popped, the voices lifted, and the whole camp joined in:&lt;br /&gt;
&lt;br /&gt;
“Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won’t find me anywhere…”&lt;br /&gt;
&lt;br /&gt;
And for a moment, even in that cold galaxy, they all felt the Ghost might be listening.&lt;br /&gt;
&lt;br /&gt;
==The Chronicler’s Record==&lt;br /&gt;
&lt;br /&gt;
Extract from “Songs of the Rebellion,” by Historian Meeri Talven, New Republic Archives, Hosnian Prime.&lt;br /&gt;
&lt;br /&gt;
Among the many ballads born of the Galactic Civil War, few are as peculiar as The Galloping Ghost of the Galaxy’s Coasts. Its origins lie in the capture of the Super Star Destroyer Lusankya, once the Empire’s most fearsome hidden weapon.&lt;br /&gt;
&lt;br /&gt;
The “Ghost” referred to in the song is believed to symbolize an unidentified individual—or perhaps several—who escaped imprisonment during the chaos of the ship’s seizure. Eyewitness accounts are contradictory: some describe a starfighter pilot vanishing into hyperspace; others claim a nameless smuggler hacked the prison systems and freed themselves.&lt;br /&gt;
&lt;br /&gt;
What is undeniable is the cultural resonance of the song. Smugglers, ex-Imperials, and frontier settlers alike adopted it as a hymn of freedom from chains. By the early years of the New Republic, it was commonly sung at campfires and celebrations across the Outer Rim, often accompanied by toasts to “the one who got away.”&lt;br /&gt;
&lt;br /&gt;
In time, the Galloping Ghost became less a person than a symbol. To the oppressed, they embodied hope—that no prison, not even the Empire’s greatest, could hold forever. To the freebooters and wanderers of the spacelanes, the Ghost was a patron spirit of independence, owing allegiance to no throne, banner, or government.&lt;br /&gt;
&lt;br /&gt;
Thus, though no official record of the Ghost exists, the legend continues to haunt the galaxy—not as fact, but as song.&lt;br /&gt;
&lt;br /&gt;
==New Republic Cultural Archives – Folio Entry==&lt;br /&gt;
&lt;br /&gt;
Title: The Galloping Ghost of the Galaxy’s Coasts&lt;br /&gt;
Type: Spacer’s Folk Ballad&lt;br /&gt;
Collected on: Ord Mantell, 12 ABY&lt;br /&gt;
Archivist’s Notes: Commonly sung around campfires and aboard freighters, particularly among veterans and smugglers.&lt;br /&gt;
&lt;br /&gt;
Background&lt;br /&gt;
&lt;br /&gt;
The ballad is believed to have originated shortly after the New Republic’s capture of the Lusankya (Super Star Destroyer, formerly commanded by Ysanne Isard). Stories spread of an unknown figure—possibly a prisoner, pilot, or Jedi—who escaped during the battle. This figure was said to appear and disappear across the galaxy, harassing remnants of the Empire.&lt;br /&gt;
&lt;br /&gt;
Over time, the tale shifted from history to legend. The “Galloping Ghost” became a symbol of resistance, independence, and the inability of empires to hold the free.&lt;br /&gt;
&lt;br /&gt;
The song is rarely sung formally; instead, it thrives as a communal chant around fires, with spacers pounding out rhythm on crates, hulls, or tables.&lt;br /&gt;
&lt;br /&gt;
Performance Notes&lt;br /&gt;
&lt;br /&gt;
Tempo: Moderate, steady (like a marching song).&lt;br /&gt;
&lt;br /&gt;
Rhythm: Triplet swing, to mimic galloping.&lt;br /&gt;
&lt;br /&gt;
Accompaniment: Traditionally unaccompanied, but often paired with improvised percussion (canteens, boots, hand-claps). String instruments such as the nalargon lute or Corellian guitar are occasionally used.&lt;br /&gt;
&lt;br /&gt;
Chorus: Always sung by all present, often louder with each repetition.&lt;br /&gt;
&lt;br /&gt;
Lyrics (archival version)&lt;br /&gt;
&lt;br /&gt;
Refrain (sung after each verse):&lt;br /&gt;
I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won’t find me anywhere…&lt;br /&gt;
&lt;br /&gt;
Verse 1&lt;br /&gt;
They built their chains in Lusankya’s hull,&lt;br /&gt;
Steel walls and shadows, hearts grown cold.&lt;br /&gt;
But one slipped free through fire and smoke,&lt;br /&gt;
A whisper, a shadow, a vow unbroke.&lt;br /&gt;
&lt;br /&gt;
(Refrain)&lt;br /&gt;
&lt;br /&gt;
Verse 2&lt;br /&gt;
The Empire searched from Core to Rim,&lt;br /&gt;
But stars are wide and chances slim.&lt;br /&gt;
Some say a pilot, some say a thief,&lt;br /&gt;
Others a Jedi who brought them grief.&lt;br /&gt;
&lt;br /&gt;
(Refrain)&lt;br /&gt;
&lt;br /&gt;
Verse 3&lt;br /&gt;
In cantina corners, the stories grow—&lt;br /&gt;
A convoy vanished, a fleet laid low.&lt;br /&gt;
A shadow ship with no known name,&lt;br /&gt;
Striking the tyrants and gone again.&lt;br /&gt;
&lt;br /&gt;
(Refrain)&lt;br /&gt;
&lt;br /&gt;
Verse 4&lt;br /&gt;
So light your fire and sing this song,&lt;br /&gt;
For those who wander and can’t belong.&lt;br /&gt;
No throne can bind, no prison hold,&lt;br /&gt;
The ghost rides free through starlanes cold.&lt;br /&gt;
&lt;br /&gt;
(Final Refrain, all voices strong)&lt;br /&gt;
&lt;br /&gt;
Archival Commentary&lt;br /&gt;
&lt;br /&gt;
The song persists across generations, particularly in the Outer Rim. While some historians dismiss it as simple spacer myth, others argue the Galloping Ghost may represent the psychological scars left by Imperial oppression.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ==Spacer’s Folk Ballad – Archival Notation (Simplified)==&lt;br /&gt;
&lt;br /&gt;
 Tempo: Moderato ( = 100)&lt;br /&gt;
 Rhythm: Swing triplets, like a gallop&lt;br /&gt;
 Key: D minor (common in folk laments)&lt;br /&gt;
 Accompaniment: Simple chord strums (Dm – C – F – A7)&lt;br /&gt;
 Style: Sung in unison, refrain always louder than verses&lt;br /&gt;
 Suggested Melody (Lead Line, text-based):&lt;br /&gt;
 Refrain (sung strong, galloping rhythm):&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 F G A Bb A G F D&lt;br /&gt;
 &amp;quot;Roaming to and fro, to no one I owe,&amp;quot;&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 A Bb C D C Bb A G&lt;br /&gt;
 &amp;quot;Look for me here, look for me there,&amp;quot;&lt;br /&gt;
 F G A F E D&lt;br /&gt;
 &amp;quot;You won’t find me any-where…&amp;quot;&lt;br /&gt;
 This transcription is an approximation of how the song is sung in spacer communities. Rhythm is more&lt;br /&gt;
 important than pitch precision; singers often bend notes to mimic the sway of hyperspace travel&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111025</id>
		<title>The Galloping Ghost of the Galaxy&#039;s Coast</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111025"/>
		<updated>2025-09-08T16:16:44Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn &amp;quot;Ghost&amp;quot; Osmer&lt;br /&gt;
| image = [[File:Ghost logo.png]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| | religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==The Campfire Legend==&lt;br /&gt;
&lt;br /&gt;
The flames danced high on the rimworld night, and the stars overhead glimmered like forgotten jewels. A circle of weary spacers huddled close, passing around a battered flask of Whyren’s Reserve.&lt;br /&gt;
&lt;br /&gt;
One of the old hands, a scarred Bothan with a half-blind eye, plucked a few notes on a stringed instrument and began the chant:&lt;br /&gt;
&lt;br /&gt;
“I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…”&lt;br /&gt;
&lt;br /&gt;
The younger crew leaned in, listening.&lt;br /&gt;
&lt;br /&gt;
“You know who that is, don’t you?” the Bothan rasped. “That’s the one who slipped the Empire’s chains aboard Lusankya. Some say they were a pilot—fastest you ever saw. Others say a slicer, who tore open the prison systems and walked free while the guards slept.”&lt;br /&gt;
&lt;br /&gt;
A Rodian snorted. “A Jedi. Has to be. Who else could vanish without a trace?”&lt;br /&gt;
&lt;br /&gt;
But the Bothan only grinned, teeth flashing in the firelight. “Doesn’t matter who they were. What matters is—wherever tyranny rises, the Ghost rides again. Out by the Rim, a convoy disappears. In the Core, an admiral wakes screaming that he saw a shadow on his bridge. And always, always, someone hears the song first.”&lt;br /&gt;
&lt;br /&gt;
The fire popped, the voices lifted, and the whole camp joined in:&lt;br /&gt;
&lt;br /&gt;
“Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won’t find me anywhere…”&lt;br /&gt;
&lt;br /&gt;
And for a moment, even in that cold galaxy, they all felt the Ghost might be listening.&lt;br /&gt;
&lt;br /&gt;
==The Chronicler’s Record==&lt;br /&gt;
&lt;br /&gt;
Extract from “Songs of the Rebellion,” by Historian Meeri Talven, New Republic Archives, Hosnian Prime.&lt;br /&gt;
&lt;br /&gt;
Among the many ballads born of the Galactic Civil War, few are as peculiar as The Galloping Ghost of the Galaxy’s Coasts. Its origins lie in the capture of the Super Star Destroyer Lusankya, once the Empire’s most fearsome hidden weapon.&lt;br /&gt;
&lt;br /&gt;
The “Ghost” referred to in the song is believed to symbolize an unidentified individual—or perhaps several—who escaped imprisonment during the chaos of the ship’s seizure. Eyewitness accounts are contradictory: some describe a starfighter pilot vanishing into hyperspace; others claim a nameless smuggler hacked the prison systems and freed themselves.&lt;br /&gt;
&lt;br /&gt;
What is undeniable is the cultural resonance of the song. Smugglers, ex-Imperials, and frontier settlers alike adopted it as a hymn of freedom from chains. By the early years of the New Republic, it was commonly sung at campfires and celebrations across the Outer Rim, often accompanied by toasts to “the one who got away.”&lt;br /&gt;
&lt;br /&gt;
In time, the Galloping Ghost became less a person than a symbol. To the oppressed, they embodied hope—that no prison, not even the Empire’s greatest, could hold forever. To the freebooters and wanderers of the spacelanes, the Ghost was a patron spirit of independence, owing allegiance to no throne, banner, or government.&lt;br /&gt;
&lt;br /&gt;
Thus, though no official record of the Ghost exists, the legend continues to haunt the galaxy—not as fact, but as song.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ==Spacer’s Folk Ballad – Archival Notation (Simplified)==&lt;br /&gt;
&lt;br /&gt;
 Tempo: Moderato ( = 100)&lt;br /&gt;
 Rhythm: Swing triplets, like a gallop&lt;br /&gt;
 Key: D minor (common in folk laments)&lt;br /&gt;
 Accompaniment: Simple chord strums (Dm – C – F – A7)&lt;br /&gt;
 Style: Sung in unison, refrain always louder than verses&lt;br /&gt;
 Suggested Melody (Lead Line, text-based):&lt;br /&gt;
 Refrain (sung strong, galloping rhythm):&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 F G A Bb A G F D&lt;br /&gt;
 &amp;quot;Roaming to and fro, to no one I owe,&amp;quot;&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 A Bb C D C Bb A G&lt;br /&gt;
 &amp;quot;Look for me here, look for me there,&amp;quot;&lt;br /&gt;
 F G A F E D&lt;br /&gt;
 &amp;quot;You won’t find me any-where…&amp;quot;&lt;br /&gt;
 This transcription is an approximation of how the song is sung in spacer communities. Rhythm is more&lt;br /&gt;
 important than pitch precision; singers often bend notes to mimic the sway of hyperspace travel&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111024</id>
		<title>The Galloping Ghost of the Galaxy&#039;s Coast</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111024"/>
		<updated>2025-09-08T16:11:00Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Ghost logo.png]]&lt;br /&gt;
| | languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;}}&lt;br /&gt;
  &lt;br /&gt;
==The Campfire Legend==&lt;br /&gt;
&lt;br /&gt;
The flames danced high on the rimworld night, and the stars overhead glimmered like forgotten jewels. A circle of weary spacers huddled close, passing around a battered flask of Whyren’s Reserve.&lt;br /&gt;
&lt;br /&gt;
One of the old hands, a scarred Bothan with a half-blind eye, plucked a few notes on a stringed instrument and began the chant:&lt;br /&gt;
&lt;br /&gt;
“I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…”&lt;br /&gt;
&lt;br /&gt;
The younger crew leaned in, listening.&lt;br /&gt;
&lt;br /&gt;
“You know who that is, don’t you?” the Bothan rasped. “That’s the one who slipped the Empire’s chains aboard Lusankya. Some say they were a pilot—fastest you ever saw. Others say a slicer, who tore open the prison systems and walked free while the guards slept.”&lt;br /&gt;
&lt;br /&gt;
A Rodian snorted. “A Jedi. Has to be. Who else could vanish without a trace?”&lt;br /&gt;
&lt;br /&gt;
But the Bothan only grinned, teeth flashing in the firelight. “Doesn’t matter who they were. What matters is—wherever tyranny rises, the Ghost rides again. Out by the Rim, a convoy disappears. In the Core, an admiral wakes screaming that he saw a shadow on his bridge. And always, always, someone hears the song first.”&lt;br /&gt;
&lt;br /&gt;
The fire popped, the voices lifted, and the whole camp joined in:&lt;br /&gt;
&lt;br /&gt;
“Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won’t find me anywhere…”&lt;br /&gt;
&lt;br /&gt;
And for a moment, even in that cold galaxy, they all felt the Ghost might be listening.&lt;br /&gt;
&lt;br /&gt;
==The Chronicler’s Record==&lt;br /&gt;
&lt;br /&gt;
Extract from “Songs of the Rebellion,” by Historian Meeri Talven, New Republic Archives, Hosnian Prime.&lt;br /&gt;
&lt;br /&gt;
Among the many ballads born of the Galactic Civil War, few are as peculiar as The Galloping Ghost of the Galaxy’s Coasts. Its origins lie in the capture of the Super Star Destroyer Lusankya, once the Empire’s most fearsome hidden weapon.&lt;br /&gt;
&lt;br /&gt;
The “Ghost” referred to in the song is believed to symbolize an unidentified individual—or perhaps several—who escaped imprisonment during the chaos of the ship’s seizure. Eyewitness accounts are contradictory: some describe a starfighter pilot vanishing into hyperspace; others claim a nameless smuggler hacked the prison systems and freed themselves.&lt;br /&gt;
&lt;br /&gt;
What is undeniable is the cultural resonance of the song. Smugglers, ex-Imperials, and frontier settlers alike adopted it as a hymn of freedom from chains. By the early years of the New Republic, it was commonly sung at campfires and celebrations across the Outer Rim, often accompanied by toasts to “the one who got away.”&lt;br /&gt;
&lt;br /&gt;
In time, the Galloping Ghost became less a person than a symbol. To the oppressed, they embodied hope—that no prison, not even the Empire’s greatest, could hold forever. To the freebooters and wanderers of the spacelanes, the Ghost was a patron spirit of independence, owing allegiance to no throne, banner, or government.&lt;br /&gt;
&lt;br /&gt;
Thus, though no official record of the Ghost exists, the legend continues to haunt the galaxy—not as fact, but as song.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ==Spacer’s Folk Ballad – Archival Notation (Simplified)==&lt;br /&gt;
&lt;br /&gt;
 Tempo: Moderato ( = 100)&lt;br /&gt;
 Rhythm: Swing triplets, like a gallop&lt;br /&gt;
 Key: D minor (common in folk laments)&lt;br /&gt;
 Accompaniment: Simple chord strums (Dm – C – F – A7)&lt;br /&gt;
 Style: Sung in unison, refrain always louder than verses&lt;br /&gt;
 Suggested Melody (Lead Line, text-based):&lt;br /&gt;
 Refrain (sung strong, galloping rhythm):&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 F G A Bb A G F D&lt;br /&gt;
 &amp;quot;Roaming to and fro, to no one I owe,&amp;quot;&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 A Bb C D C Bb A G&lt;br /&gt;
 &amp;quot;Look for me here, look for me there,&amp;quot;&lt;br /&gt;
 F G A F E D&lt;br /&gt;
 &amp;quot;You won’t find me any-where…&amp;quot;&lt;br /&gt;
 This transcription is an approximation of how the song is sung in spacer communities. Rhythm is more&lt;br /&gt;
 important than pitch precision; singers often bend notes to mimic the sway of hyperspace travel&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111023</id>
		<title>The Galloping Ghost of the Galaxy&#039;s Coast</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111023"/>
		<updated>2025-09-08T16:09:43Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Ghost logo.png]]&lt;br /&gt;
| | languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
==The Campfire Legend==&lt;br /&gt;
&lt;br /&gt;
The flames danced high on the rimworld night, and the stars overhead glimmered like forgotten jewels. A circle of weary spacers huddled close, passing around a battered flask of Whyren’s Reserve.&lt;br /&gt;
&lt;br /&gt;
One of the old hands, a scarred Bothan with a half-blind eye, plucked a few notes on a stringed instrument and began the chant:&lt;br /&gt;
&lt;br /&gt;
“I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…”&lt;br /&gt;
&lt;br /&gt;
The younger crew leaned in, listening.&lt;br /&gt;
&lt;br /&gt;
“You know who that is, don’t you?” the Bothan rasped. “That’s the one who slipped the Empire’s chains aboard Lusankya. Some say they were a pilot—fastest you ever saw. Others say a slicer, who tore open the prison systems and walked free while the guards slept.”&lt;br /&gt;
&lt;br /&gt;
A Rodian snorted. “A Jedi. Has to be. Who else could vanish without a trace?”&lt;br /&gt;
&lt;br /&gt;
But the Bothan only grinned, teeth flashing in the firelight. “Doesn’t matter who they were. What matters is—wherever tyranny rises, the Ghost rides again. Out by the Rim, a convoy disappears. In the Core, an admiral wakes screaming that he saw a shadow on his bridge. And always, always, someone hears the song first.”&lt;br /&gt;
&lt;br /&gt;
The fire popped, the voices lifted, and the whole camp joined in:&lt;br /&gt;
&lt;br /&gt;
“Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won’t find me anywhere…”&lt;br /&gt;
&lt;br /&gt;
And for a moment, even in that cold galaxy, they all felt the Ghost might be listening.&lt;br /&gt;
&lt;br /&gt;
==The Chronicler’s Record==&lt;br /&gt;
&lt;br /&gt;
Extract from “Songs of the Rebellion,” by Historian Meeri Talven, New Republic Archives, Hosnian Prime.&lt;br /&gt;
&lt;br /&gt;
Among the many ballads born of the Galactic Civil War, few are as peculiar as The Galloping Ghost of the Galaxy’s Coasts. Its origins lie in the capture of the Super Star Destroyer Lusankya, once the Empire’s most fearsome hidden weapon.&lt;br /&gt;
&lt;br /&gt;
The “Ghost” referred to in the song is believed to symbolize an unidentified individual—or perhaps several—who escaped imprisonment during the chaos of the ship’s seizure. Eyewitness accounts are contradictory: some describe a starfighter pilot vanishing into hyperspace; others claim a nameless smuggler hacked the prison systems and freed themselves.&lt;br /&gt;
&lt;br /&gt;
What is undeniable is the cultural resonance of the song. Smugglers, ex-Imperials, and frontier settlers alike adopted it as a hymn of freedom from chains. By the early years of the New Republic, it was commonly sung at campfires and celebrations across the Outer Rim, often accompanied by toasts to “the one who got away.”&lt;br /&gt;
&lt;br /&gt;
In time, the Galloping Ghost became less a person than a symbol. To the oppressed, they embodied hope—that no prison, not even the Empire’s greatest, could hold forever. To the freebooters and wanderers of the spacelanes, the Ghost was a patron spirit of independence, owing allegiance to no throne, banner, or government.&lt;br /&gt;
&lt;br /&gt;
Thus, though no official record of the Ghost exists, the legend continues to haunt the galaxy—not as fact, but as song.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ==Spacer’s Folk Ballad – Archival Notation (Simplified)==&lt;br /&gt;
&lt;br /&gt;
 Tempo: Moderato ( = 100)&lt;br /&gt;
 Rhythm: Swing triplets, like a gallop&lt;br /&gt;
 Key: D minor (common in folk laments)&lt;br /&gt;
 Accompaniment: Simple chord strums (Dm – C – F – A7)&lt;br /&gt;
 Style: Sung in unison, refrain always louder than verses&lt;br /&gt;
 Suggested Melody (Lead Line, text-based):&lt;br /&gt;
 Refrain (sung strong, galloping rhythm):&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 F G A Bb A G F D&lt;br /&gt;
 &amp;quot;Roaming to and fro, to no one I owe,&amp;quot;&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 A Bb C D C Bb A G&lt;br /&gt;
 &amp;quot;Look for me here, look for me there,&amp;quot;&lt;br /&gt;
 F G A F E D&lt;br /&gt;
 &amp;quot;You won’t find me any-where…&amp;quot;&lt;br /&gt;
 This transcription is an approximation of how the song is sung in spacer communities. Rhythm is more&lt;br /&gt;
 important than pitch precision; singers often bend notes to mimic the sway of hyperspace travel&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111022</id>
		<title>The Galloping Ghost of the Galaxy&#039;s Coast</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111022"/>
		<updated>2025-09-08T16:08:07Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}==The Campfire Legend==&lt;br /&gt;
&lt;br /&gt;
The flames danced high on the rimworld night, and the stars overhead glimmered like forgotten jewels. A circle of weary spacers huddled close, passing around a battered flask of Whyren’s Reserve.&lt;br /&gt;
&lt;br /&gt;
One of the old hands, a scarred Bothan with a half-blind eye, plucked a few notes on a stringed instrument and began the chant:&lt;br /&gt;
&lt;br /&gt;
“I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…”&lt;br /&gt;
&lt;br /&gt;
The younger crew leaned in, listening.&lt;br /&gt;
&lt;br /&gt;
“You know who that is, don’t you?” the Bothan rasped. “That’s the one who slipped the Empire’s chains aboard Lusankya. Some say they were a pilot—fastest you ever saw. Others say a slicer, who tore open the prison systems and walked free while the guards slept.”&lt;br /&gt;
&lt;br /&gt;
A Rodian snorted. “A Jedi. Has to be. Who else could vanish without a trace?”&lt;br /&gt;
&lt;br /&gt;
But the Bothan only grinned, teeth flashing in the firelight. “Doesn’t matter who they were. What matters is—wherever tyranny rises, the Ghost rides again. Out by the Rim, a convoy disappears. In the Core, an admiral wakes screaming that he saw a shadow on his bridge. And always, always, someone hears the song first.”&lt;br /&gt;
&lt;br /&gt;
The fire popped, the voices lifted, and the whole camp joined in:&lt;br /&gt;
&lt;br /&gt;
“Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won’t find me anywhere…”&lt;br /&gt;
&lt;br /&gt;
And for a moment, even in that cold galaxy, they all felt the Ghost might be listening.&lt;br /&gt;
&lt;br /&gt;
==The Chronicler’s Record==&lt;br /&gt;
&lt;br /&gt;
Extract from “Songs of the Rebellion,” by Historian Meeri Talven, New Republic Archives, Hosnian Prime.&lt;br /&gt;
&lt;br /&gt;
Among the many ballads born of the Galactic Civil War, few are as peculiar as The Galloping Ghost of the Galaxy’s Coasts. Its origins lie in the capture of the Super Star Destroyer Lusankya, once the Empire’s most fearsome hidden weapon.&lt;br /&gt;
&lt;br /&gt;
The “Ghost” referred to in the song is believed to symbolize an unidentified individual—or perhaps several—who escaped imprisonment during the chaos of the ship’s seizure. Eyewitness accounts are contradictory: some describe a starfighter pilot vanishing into hyperspace; others claim a nameless smuggler hacked the prison systems and freed themselves.&lt;br /&gt;
&lt;br /&gt;
What is undeniable is the cultural resonance of the song. Smugglers, ex-Imperials, and frontier settlers alike adopted it as a hymn of freedom from chains. By the early years of the New Republic, it was commonly sung at campfires and celebrations across the Outer Rim, often accompanied by toasts to “the one who got away.”&lt;br /&gt;
&lt;br /&gt;
In time, the Galloping Ghost became less a person than a symbol. To the oppressed, they embodied hope—that no prison, not even the Empire’s greatest, could hold forever. To the freebooters and wanderers of the spacelanes, the Ghost was a patron spirit of independence, owing allegiance to no throne, banner, or government.&lt;br /&gt;
&lt;br /&gt;
Thus, though no official record of the Ghost exists, the legend continues to haunt the galaxy—not as fact, but as song.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ==Spacer’s Folk Ballad – Archival Notation (Simplified)==&lt;br /&gt;
&lt;br /&gt;
 Tempo: Moderato ( = 100)&lt;br /&gt;
 Rhythm: Swing triplets, like a gallop&lt;br /&gt;
 Key: D minor (common in folk laments)&lt;br /&gt;
 Accompaniment: Simple chord strums (Dm – C – F – A7)&lt;br /&gt;
 Style: Sung in unison, refrain always louder than verses&lt;br /&gt;
 Suggested Melody (Lead Line, text-based):&lt;br /&gt;
 Refrain (sung strong, galloping rhythm):&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 F G A Bb A G F D&lt;br /&gt;
 &amp;quot;Roaming to and fro, to no one I owe,&amp;quot;&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 A Bb C D C Bb A G&lt;br /&gt;
 &amp;quot;Look for me here, look for me there,&amp;quot;&lt;br /&gt;
 F G A F E D&lt;br /&gt;
 &amp;quot;You won’t find me any-where…&amp;quot;&lt;br /&gt;
 This transcription is an approximation of how the song is sung in spacer communities. Rhythm is more&lt;br /&gt;
 important than pitch precision; singers often bend notes to mimic the sway of hyperspace travel&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111021</id>
		<title>The Galloping Ghost of the Galaxy&#039;s Coast</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111021"/>
		<updated>2025-09-08T16:06:09Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Chronicler’s Record */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Campfire Legend==&lt;br /&gt;
&lt;br /&gt;
The flames danced high on the rimworld night, and the stars overhead glimmered like forgotten jewels. A circle of weary spacers huddled close, passing around a battered flask of Whyren’s Reserve.&lt;br /&gt;
&lt;br /&gt;
One of the old hands, a scarred Bothan with a half-blind eye, plucked a few notes on a stringed instrument and began the chant:&lt;br /&gt;
&lt;br /&gt;
“I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…”&lt;br /&gt;
&lt;br /&gt;
The younger crew leaned in, listening.&lt;br /&gt;
&lt;br /&gt;
“You know who that is, don’t you?” the Bothan rasped. “That’s the one who slipped the Empire’s chains aboard Lusankya. Some say they were a pilot—fastest you ever saw. Others say a slicer, who tore open the prison systems and walked free while the guards slept.”&lt;br /&gt;
&lt;br /&gt;
A Rodian snorted. “A Jedi. Has to be. Who else could vanish without a trace?”&lt;br /&gt;
&lt;br /&gt;
But the Bothan only grinned, teeth flashing in the firelight. “Doesn’t matter who they were. What matters is—wherever tyranny rises, the Ghost rides again. Out by the Rim, a convoy disappears. In the Core, an admiral wakes screaming that he saw a shadow on his bridge. And always, always, someone hears the song first.”&lt;br /&gt;
&lt;br /&gt;
The fire popped, the voices lifted, and the whole camp joined in:&lt;br /&gt;
&lt;br /&gt;
“Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won’t find me anywhere…”&lt;br /&gt;
&lt;br /&gt;
And for a moment, even in that cold galaxy, they all felt the Ghost might be listening.&lt;br /&gt;
&lt;br /&gt;
==The Chronicler’s Record==&lt;br /&gt;
&lt;br /&gt;
Extract from “Songs of the Rebellion,” by Historian Meeri Talven, New Republic Archives, Hosnian Prime.&lt;br /&gt;
&lt;br /&gt;
Among the many ballads born of the Galactic Civil War, few are as peculiar as The Galloping Ghost of the Galaxy’s Coasts. Its origins lie in the capture of the Super Star Destroyer Lusankya, once the Empire’s most fearsome hidden weapon.&lt;br /&gt;
&lt;br /&gt;
The “Ghost” referred to in the song is believed to symbolize an unidentified individual—or perhaps several—who escaped imprisonment during the chaos of the ship’s seizure. Eyewitness accounts are contradictory: some describe a starfighter pilot vanishing into hyperspace; others claim a nameless smuggler hacked the prison systems and freed themselves.&lt;br /&gt;
&lt;br /&gt;
What is undeniable is the cultural resonance of the song. Smugglers, ex-Imperials, and frontier settlers alike adopted it as a hymn of freedom from chains. By the early years of the New Republic, it was commonly sung at campfires and celebrations across the Outer Rim, often accompanied by toasts to “the one who got away.”&lt;br /&gt;
&lt;br /&gt;
In time, the Galloping Ghost became less a person than a symbol. To the oppressed, they embodied hope—that no prison, not even the Empire’s greatest, could hold forever. To the freebooters and wanderers of the spacelanes, the Ghost was a patron spirit of independence, owing allegiance to no throne, banner, or government.&lt;br /&gt;
&lt;br /&gt;
Thus, though no official record of the Ghost exists, the legend continues to haunt the galaxy—not as fact, but as song.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ==Spacer’s Folk Ballad – Archival Notation (Simplified)==&lt;br /&gt;
&lt;br /&gt;
 Tempo: Moderato ( = 100)&lt;br /&gt;
 Rhythm: Swing triplets, like a gallop&lt;br /&gt;
 Key: D minor (common in folk laments)&lt;br /&gt;
 Accompaniment: Simple chord strums (Dm – C – F – A7)&lt;br /&gt;
 Style: Sung in unison, refrain always louder than verses&lt;br /&gt;
 Suggested Melody (Lead Line, text-based):&lt;br /&gt;
 Refrain (sung strong, galloping rhythm):&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 F G A Bb A G F D&lt;br /&gt;
 &amp;quot;Roaming to and fro, to no one I owe,&amp;quot;&lt;br /&gt;
 D F G A A G F D&lt;br /&gt;
 &amp;quot;I am the galloping ghost of the galaxy’s coasts,&amp;quot;&lt;br /&gt;
 A Bb C D C Bb A G&lt;br /&gt;
 &amp;quot;Look for me here, look for me there,&amp;quot;&lt;br /&gt;
 F G A F E D&lt;br /&gt;
 &amp;quot;You won’t find me any-where…&amp;quot;&lt;br /&gt;
 This transcription is an approximation of how the song is sung in spacer communities. Rhythm is more&lt;br /&gt;
 important than pitch precision; singers often bend notes to mimic the sway of hyperspace travel&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111020</id>
		<title>The Galloping Ghost of the Galaxy&#039;s Coast</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=The_Galloping_Ghost_of_the_Galaxy%27s_Coast&amp;diff=111020"/>
		<updated>2025-09-08T16:01:57Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: Created page with &amp;quot;==The Campfire Legend==  The flames danced high on the rimworld night, and the stars overhead glimmered like forgotten jewels. A circle of weary spacers huddled close, passing around a battered flask of Whyren’s Reserve.  One of the old hands, a scarred Bothan with a half-blind eye, plucked a few notes on a stringed instrument and began the chant:  “I am the galloping ghost of the galaxy’s coasts, Roaming to and fro, To no one I owe…”  The younger crew leaned i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Campfire Legend==&lt;br /&gt;
&lt;br /&gt;
The flames danced high on the rimworld night, and the stars overhead glimmered like forgotten jewels. A circle of weary spacers huddled close, passing around a battered flask of Whyren’s Reserve.&lt;br /&gt;
&lt;br /&gt;
One of the old hands, a scarred Bothan with a half-blind eye, plucked a few notes on a stringed instrument and began the chant:&lt;br /&gt;
&lt;br /&gt;
“I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…”&lt;br /&gt;
&lt;br /&gt;
The younger crew leaned in, listening.&lt;br /&gt;
&lt;br /&gt;
“You know who that is, don’t you?” the Bothan rasped. “That’s the one who slipped the Empire’s chains aboard Lusankya. Some say they were a pilot—fastest you ever saw. Others say a slicer, who tore open the prison systems and walked free while the guards slept.”&lt;br /&gt;
&lt;br /&gt;
A Rodian snorted. “A Jedi. Has to be. Who else could vanish without a trace?”&lt;br /&gt;
&lt;br /&gt;
But the Bothan only grinned, teeth flashing in the firelight. “Doesn’t matter who they were. What matters is—wherever tyranny rises, the Ghost rides again. Out by the Rim, a convoy disappears. In the Core, an admiral wakes screaming that he saw a shadow on his bridge. And always, always, someone hears the song first.”&lt;br /&gt;
&lt;br /&gt;
The fire popped, the voices lifted, and the whole camp joined in:&lt;br /&gt;
&lt;br /&gt;
“Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won’t find me anywhere…”&lt;br /&gt;
&lt;br /&gt;
And for a moment, even in that cold galaxy, they all felt the Ghost might be listening.&lt;br /&gt;
&lt;br /&gt;
==The Chronicler’s Record==&lt;br /&gt;
&lt;br /&gt;
Extract from “Songs of the Rebellion,” by Historian Meeri Talven, New Republic Archives, Hosnian Prime.&lt;br /&gt;
&lt;br /&gt;
Among the many ballads born of the Galactic Civil War, few are as peculiar as The Galloping Ghost of the Galaxy’s Coasts. Its origins lie in the capture of the Super Star Destroyer Lusankya, once the Empire’s most fearsome hidden weapon.&lt;br /&gt;
&lt;br /&gt;
The “Ghost” referred to in the song is believed to symbolize an unidentified individual—or perhaps several—who escaped imprisonment during the chaos of the ship’s seizure. Eyewitness accounts are contradictory: some describe a starfighter pilot vanishing into hyperspace; others claim a nameless smuggler hacked the prison systems and freed themselves.&lt;br /&gt;
&lt;br /&gt;
What is undeniable is the cultural resonance of the song. Smugglers, ex-Imperials, and frontier settlers alike adopted it as a hymn of freedom from chains. By the early years of the New Republic, it was commonly sung at campfires and celebrations across the Outer Rim, often accompanied by toasts to “the one who got away.”&lt;br /&gt;
&lt;br /&gt;
In time, the Galloping Ghost became less a person than a symbol. To the oppressed, they embodied hope—that no prison, not even the Empire’s greatest, could hold forever. To the freebooters and wanderers of the spacelanes, the Ghost was a patron spirit of independence, owing allegiance to no throne, banner, or government.&lt;br /&gt;
&lt;br /&gt;
Thus, though no official record of the Ghost exists, the legend continues to haunt the galaxy—not as fact, but as song.&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111019</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111019"/>
		<updated>2025-09-08T15:56:24Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as the Galloping Ghost. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
==Further Information== &lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111018</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111018"/>
		<updated>2025-09-08T15:56:04Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as the Galloping Ghost. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
==Further Information==&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111017</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111017"/>
		<updated>2025-09-08T15:55:23Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as the Galloping Ghost. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
Further Information is considered:&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111016</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111016"/>
		<updated>2025-09-08T15:54:50Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as the Galloping Ghost. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
Further Information is considered:&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111015</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111015"/>
		<updated>2025-09-08T15:54:19Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as the Galloping Ghost. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
Further Information is considered:&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111014</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111014"/>
		<updated>2025-09-08T15:53:53Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as the Galloping Ghost. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
Further Information is considered:&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111013</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111013"/>
		<updated>2025-09-08T15:52:49Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as the Galloping Ghost. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
Further Information is considered:&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111012</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111012"/>
		<updated>2025-09-08T15:50:49Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Now the Fantom on the Fringe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as the Galloping Ghost. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
Further Information is considered:&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111011</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111011"/>
		<updated>2025-09-08T15:49:43Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* The Galloping Ghost of the Galaxy&amp;#039;s Coasts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as the Galloping Ghost. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. Many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
Further Information is considered:&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111010</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111010"/>
		<updated>2025-09-08T15:47:13Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Now the Fantom on the Fringe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Galloping Ghost of the Galaxy&#039;s Coasts==&lt;br /&gt;
&lt;br /&gt;
Long after the Galactic news reported the escape of Col. Osmer, tales began to spread among spacers, smugglers, and freedom fighters of a mysterious figure known as the Galloping Ghost. The story was tied to the Lusankya, the dreaded Super Star Destroyer that once served as Elaine von Veritrax&#039;s secret prison and stronghold. When the Col. Osmer finally escaped it, many assumed all its prisoners and enemies were accounted for.&lt;br /&gt;
&lt;br /&gt;
But there were whispers—whispers of one who had slipped away.&lt;br /&gt;
&lt;br /&gt;
According to legend, this fugitive was a pilot, smuggler, or perhaps even a Jedi-in-hiding—no one could ever agree. They had been trapped within Lusankya’s shadow, tortured or hunted by the Empire, but in the chaos of battle they escaped into the void. Neither the New Republic nor the Imperial Remnant could ever track them down. Wherever tyranny rose, rumors would follow: the Ghost had struck again, harassing patrols, freeing captives, haunting those who thought themselves untouchable.&lt;br /&gt;
&lt;br /&gt;
Around campfires on remote colonies, or huddled in the mess halls of drifting freighters, spacers began singing the song:&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy’s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe…&lt;br /&gt;
&lt;br /&gt;
For the oppressed, it became a hymn of resistance. For pilots, a drinking song before long jumps into dangerous space. For storytellers, a ghost story of justice always out of reach.&lt;br /&gt;
&lt;br /&gt;
Over time, the Galloping Ghost blurred into myth. Was it one pilot? A ship? A crew? Or simply a spirit of rebellion that could never be chained by empires or governments? None could say. But every time the song rose with crackling firelight and laughter, or in solemn remembrance of those lost in the war, the Ghost lived on—unseen, undefeated, always just beyond the next star&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
Further Information is considered:&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111008</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111008"/>
		<updated>2025-09-08T15:36:12Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Now the Fantom on the Fringe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
Further Information is considered:&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111007</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111007"/>
		<updated>2025-09-08T15:36:00Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Now the Fantom on the Fringe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
Further Information is considered:&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111006</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111006"/>
		<updated>2025-09-08T15:35:03Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Now the Fantom on the Fringe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111005</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111005"/>
		<updated>2025-09-08T15:34:47Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Now the Fantom on the Fringe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still lives.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111004</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=111004"/>
		<updated>2025-09-08T15:31:45Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Capture and Escape */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still walks.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111003</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111003"/>
		<updated>2025-09-08T15:29:20Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Capture and Escape */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message:&lt;br /&gt;
&lt;br /&gt;
[[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still walks.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111002</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111002"/>
		<updated>2025-09-08T15:28:14Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Capture and Escape */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message: [[File:Ghost_logo.png]]&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still walks.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=File:Ghost_logo.png&amp;diff=111001</id>
		<title>File:Ghost logo.png</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=File:Ghost_logo.png&amp;diff=111001"/>
		<updated>2025-09-08T15:27:30Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: Calling Card of Glenn &amp;quot;Ghost&amp;quot; Osmer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Calling Card of Glenn &amp;quot;Ghost&amp;quot; Osmer&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111000</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=111000"/>
		<updated>2025-09-08T15:21:02Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Betrayal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message: “You failed.”&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still walks.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=110999</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=110999"/>
		<updated>2025-09-08T15:19:26Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Betrayal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message: “You failed.”&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still walks.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=110998</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=110998"/>
		<updated>2025-09-08T15:18:53Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Betrayal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[Galactic News]] Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natuski Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message: “You failed.”&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still walks.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=110997</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=110997"/>
		<updated>2025-09-08T15:17:10Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Betrayal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the [[Jedi Order]], has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent [[Natuski Natsu]], who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message: “You failed.”&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still walks.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=110996</id>
		<title>Glenn osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=Glenn_osmer&amp;diff=110996"/>
		<updated>2025-09-08T15:15:51Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Capture and Escape */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
&lt;br /&gt;
Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
&lt;br /&gt;
For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
&lt;br /&gt;
===Betrayal===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Galactic News Service&lt;br /&gt;
&lt;br /&gt;
Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: Elaine von Veritrax, Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
&lt;br /&gt;
CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
 &lt;br /&gt;
The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agent_Natsu.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agent Natsu&lt;br /&gt;
&lt;br /&gt;
The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
&lt;br /&gt;
[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
&lt;br /&gt;
Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
&lt;br /&gt;
Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
&lt;br /&gt;
===Capture and Escape===&lt;br /&gt;
&lt;br /&gt;
The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
&lt;br /&gt;
During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
&lt;br /&gt;
But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message: “You failed.”&lt;br /&gt;
&lt;br /&gt;
The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
&lt;br /&gt;
Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
&lt;br /&gt;
===Now the Fantom on the Fringe===&lt;br /&gt;
&lt;br /&gt;
In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
&lt;br /&gt;
But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
&lt;br /&gt;
“He’s out there. He never left. The Ghost still walks.”&lt;br /&gt;
&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
&lt;br /&gt;
/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
&lt;br /&gt;
///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
	</entry>
	<entry>
		<id>http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=110995</id>
		<title>User:Glenn Osmer</title>
		<link rel="alternate" type="text/html" href="http://holocron.swcombine.com/index.php?title=User:Glenn_Osmer&amp;diff=110995"/>
		<updated>2025-09-08T15:15:30Z</updated>

		<summary type="html">&lt;p&gt;Glenn Osmer: /* Capture and Escape */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Glenn Osmer&lt;br /&gt;
| image = [[File:Glenn_Osmer_(1).jpg]]&lt;br /&gt;
| race = Human&lt;br /&gt;
| homeworld = Tatooine&lt;br /&gt;
| clan = &lt;br /&gt;
| house = &lt;br /&gt;
| mother = Roslyn Osmer&lt;br /&gt;
| father = Carl Osmer&lt;br /&gt;
| marital status = &lt;br /&gt;
| spouse = &lt;br /&gt;
| siblings = Jalee Osmer&lt;br /&gt;
| children = &lt;br /&gt;
| born = .&lt;br /&gt;
| died = &lt;br /&gt;
| languages = &lt;br /&gt;
| religion = Jedi&lt;br /&gt;
| quote = &amp;quot;Hope is the light of Opportunity&amp;quot;&lt;br /&gt;
| gender = Male&lt;br /&gt;
| height = 5&#039;10&amp;quot;&lt;br /&gt;
| weight =&lt;br /&gt;
| coloring = Caucasian&lt;br /&gt;
| hair color = Brown&lt;br /&gt;
| eye color = Green&lt;br /&gt;
| affiliation = Rebel Alliance&lt;br /&gt;
| title = Rebel Alliance Intelligence&lt;br /&gt;
| rank = Colonel &lt;br /&gt;
| positions = Legacy Special Combat Group &lt;br /&gt;
| prior affiliation = Falleen Federation&lt;br /&gt;
| awards = [[File:Screenshot_2024-12-27_160643.png]]&lt;br /&gt;
| signature =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A confident and commanding individual of average height with a lean yet muscular build. Born and raised in a small city named Tarsas, located in the Southern Region of Tatooine, in the middle of the &amp;quot;Plains of Dust&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography== &lt;br /&gt;
&lt;br /&gt;
===Early Life===&lt;br /&gt;
Glenn Osmer was born under a twin sunset in one of the harshest regions of [[Tatooine]]—the Planes of Dust. This desolate expanse, far from the bustling trade routes of Mos Eisley and Anchorhead, was a place where few dared to live, and fewer still thrived. It was in this isolation that Glenn was raised, shielded from the gaze of the [[Galactic Empire]] by his mother, a [[Jedi]] fugitive who had survived [[Order 66]], and his father, a grizzled ex-military man who once served with honor in the [[Clone Wars]] before deserting the Republic-turned-Empire.&lt;br /&gt;
&lt;br /&gt;
From his mother, Glenn learned the basics of the Force—how to feel it, respect it, and hide it. His training was limited, a series of meditative rituals and instinctive lessons passed on in secret, lest the Inquisitors catch wind of their existence. From his father, he was taught to fight with blasters, to survive in combat, and how to read the battlefield like a soldier. In Glenn, the [[Force]] and war lived side by side—two paths that rarely met, yet shaped him completely.&lt;br /&gt;
&lt;br /&gt;
===Falleen Federation===&lt;br /&gt;
&lt;br /&gt;
On the desert world of Tatooine, where life was harsh, opportunities were scarce, and Imperial rule loomed over every settlement. Surrounded by crime syndicates, slavers, and petty warlords, Glenn knew from an early age that remaining on Tatooine meant a life of obscurity—or worse, servitude. He longed for escape, for a chance to carve out a purpose among the stars.&lt;br /&gt;
&lt;br /&gt;
That opportunity came when he secured passage off-world and made his way to Falleen space. The [[Falleen Federation]] offered him not only refuge but also the chance to serve in something larger than himself. Eager to leave the misery of Tatooine behind, Glenn enlisted in the Federation Navy. His discipline and sharp instincts quickly set him apart, and he rose through the ranks until he was personally commissioned as a Lieutenant by King Jado Dur’rik.&lt;br /&gt;
&lt;br /&gt;
Yet, despite the Federation’s proud defiance of the Empire, Glenn grew troubled by the internal strife of Falleen society. Clan rivalries and political infighting weakened their ability to resist Imperial might, a reality Glenn found deeply frustrating after having finally escaped the chaos of his home world.&lt;br /&gt;
&lt;br /&gt;
During a brief shore leave, Glenn’s journey took a darker turn. Ambushed by thugs, he awoke in a medcenter with partial memory loss. Stripped of direction, he drifted across the galaxy for nearly a year, searching for purpose as fragments of his past slowly resurfaced.&lt;br /&gt;
&lt;br /&gt;
In time, those memories—and his determination—returned.&lt;br /&gt;
&lt;br /&gt;
===Rebel Alliance===&lt;br /&gt;
&lt;br /&gt;
As he grew into adulthood, Glenn heard whispers carried by smugglers and traders—whispers of resistance, of cells rising against the Empire. Recognizing the need for true unity against tyranny, Glenn aligned himself with the [[Rebel Alliance]], vowing to fight not for factions or clans, but for freedom across the galaxy. His ability to move silently, strike quickly, and vanish without a trace earned him the codename &amp;quot;Ghost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Specializing in infiltration and sabotage, Ghost became a legend among his comrades. He could disable a [[Super Star Destroyer]]’s comms relay from the inside and escape unnoticed. He was often sent on missions too dangerous for others—operations with no guarantees of return. He never sought credit, only victory.&lt;br /&gt;
&lt;br /&gt;
==The Jedi Path==&lt;br /&gt;
&lt;br /&gt;
While serving in Rebel Intelligence, Glenn Osmer’s latent connection to the Force was uncovered by senior operatives. Recognizing the potential value of a Force-sensitive within their ranks, the head of Rebel Intelligence urged him to seek training. Guided by scattered mentors and ancient holocrons, Glenn began to hone his abilities, balancing his duties as an officer with the demanding discipline of the Jedi path.&lt;br /&gt;
&lt;br /&gt;
In time, he underwent a set of trials on a forgotten world steeped in [[Jedi]] history. It was there that he forged his own lightsaber, a weapon symbolizing his commitment to both the Rebellion and the Jedi way. Upon his return, he was promoted to Colonel, entrusted with missions where his skills as both spy and Jedi proved invaluable.&lt;br /&gt;
&lt;br /&gt;
Among his most notable operations were the infiltration of the B’omarr Monastery on Tatooine, the recovery of data from an abandoned Imperial research installation, and the expedition to the legendary Fountain of the Ancients.&lt;br /&gt;
&lt;br /&gt;
==The Fountain of the Ancients==&lt;br /&gt;
&lt;br /&gt;
The mission began as a whisper in fragmented records pulled from an abandoned Imperial research facility. Hidden deep within the Outer Rim lay the [[Fountain of the Ancients]], a ruin shrouded in mystery and tied to Jedi lore. Rebel Intelligence dispatched Colonel Glenn Osmer to recover a rumored relic: a vial of liquid Wintrium crystal, a rare substance said to resonate with the Force itself.&lt;br /&gt;
&lt;br /&gt;
Guided by the Force, Glenn traversed jungles that had long since swallowed the ancient temple. Inside, the air was heavy with silence, broken only by the distant drip of water echoing through the stone halls. Carvings on the walls told of guardians who once kept the Fountain sealed against those unworthy to approach it.&lt;br /&gt;
&lt;br /&gt;
The deeper Glenn ventured, the more trials revealed themselves. Collapsing bridges, shifting corridors, and visions of his past—both the sands of Tatooine and the clan wars of Falleen—tested his resolve. At the heart of the ruin lay the Fountain itself, its crystalline waters shimmering with an unnatural light. And there, waiting, was not salvation, but a trap.&lt;br /&gt;
&lt;br /&gt;
An Imperial Inquisitor, sent by the Emperor’s will, stood before the Fountain, crimson blade igniting with a hiss.&lt;br /&gt;
“Another pretender chasing relics,” the Inquisitor sneered. “This prize belongs to the Empire.”&lt;br /&gt;
&lt;br /&gt;
The battle that followed shook the chamber. Glenn’s golden yellow blade, symbol of a Jedi Temple Guardian, clashed against scarlet strikes, sparks flaring as stone shattered under each swing. The Inquisitor pressed hard with aggression, driving Glenn back step by step. Yet Glenn remembered his training: patience, focus, clarity. Each parry became a rhythm, each dodge a chance to read his foe’s intent.&lt;br /&gt;
&lt;br /&gt;
Finally, the moment came. As the Inquisitor lunged recklessly for a killing blow, Glenn pivoted, channeling the Force into a swift, precise counter. With a fluid motion, he struck the Inquisitor’s weapon arm, sending the crimson lightsaber spinning into the abyss below. The enemy fell soon after, defeated not by rage, but by calm mastery.&lt;br /&gt;
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Glenn approached the Fountain, retrieving the vial of liquid Wintrium crystal, its glow pulsing faintly in his hand. He knew the relic would never be his to keep—it belonged to the cause. Returning to the Rebel Alliance, he secured it within Intelligence archives, where it became both a symbol of hope and a closely guarded secret against the Empire’s darkness.&lt;br /&gt;
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For Glenn Osmer, the Fountain was more than a mission. It was proof that his path as a Jedi had meaning, and that even in shadows, the Force guided him toward the light.&lt;br /&gt;
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===Betrayal===&lt;br /&gt;
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Welcome to the Galactic News Service&lt;br /&gt;
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Imperial Intelligence Strikes: [[Jedi Praxeum]] Member Brought to Justice&lt;br /&gt;
Posted by: [[Elaine von Veritrax]], Galactic Empire&lt;br /&gt;
Date: Year 24 Day 199 Onboard the Executor-class Star Destroyer Ancalagon in system Deep Space (53, 2) (53, 2).&lt;br /&gt;
[Contribute to Author]&lt;br /&gt;
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CORELLIA (INB) - Today marked a momentous accomplishment for the Galactic Empire, as Imperial Intelligence released a statement announcing the capture and subsequent imprisonment of a member belonging to the terrorist organization of the Rebel Alliance and Jedi Praxeum. The news sparked widespread jubilation within the Empire as the achievement represents yet another triumph of Imperial Intelligence against the Rebel Alliance and its malicious religious backers. The Jedi Praxeum, an institution affiliated with the Jedi Order, has long been regarded as a symbol of resistance against Imperial rule.  The apprehension of a member of this influential group demonstrates the capability of Imperial Intelligence to penetrate even the most fortified of enclaves supporting opposition to Imperial rule.&lt;br /&gt;
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The capture of Rebel Alliance Intelligence Colonel Glenn Osmer was flawlessly executed by agent Natuski Natsu, who acted upon a bounty issued by the Imperial Office of Criminal Investigations. Seizing upon an opportunity when Osmer was using the force in a trance-like state, Natsu successfully apprehended the Colonel.  With Osmers overpowering by Imperial forces and a swift transfer underway, Agent Natsu made her way to Imperial Intelligence officials within the Coruscant Oversector, where he was expeditiously transferred into custody of the Inquisition and select officials from within the Office of the Director of Imperial Intelligence.&lt;br /&gt;
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[[File:Agent_Natsu.png]]&lt;br /&gt;
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Agent Natsu&lt;br /&gt;
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The trial of Colonel Osmer was organized under the direct supervision of Elaine von Veritrax, the Director of Imperial Intelligence. Present for the trial were several Imperial notaries and witnesses including Agent Natsu, and Executor Cihl Rezik. With the identity of the condemned confirmed, as part of the Empire&#039;s meticulous adherence to judicial due process, alongside evidence levied against the accused. The trial was swift and at the conclusion, Colonel Osmer received a sentence of execution for crimes against the state. Until the arraignment of his execution can be completed, Osmer is expected to be held in a maximum-security facility.&lt;br /&gt;
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[[File:Osmer_Imprisonment.png]]&lt;br /&gt;
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Glenn Osmer detained by Imperial Intelligence&lt;br /&gt;
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Despite the graces bestowed by the Empire in delaying his execution, Osmer in an act of defiance against the punishment prescribed by the Imperial Crimes Act, reportedly refused to express remorse for his crimes against the galaxy - arrogantly rejecting the authority of the Imperial courts. Despite his protest, the Colonel was promptly transferred to a specially designed, highly secure holding area, specifically engineered to neutralize the threat posed by Force users.&lt;br /&gt;
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Reflecting on the resounding success of the operation, Director Elaine von Veritrax expressed her deep satisfaction with the efficacy demonstrated. Emphasizing that Imperial Intelligence would employ a diverse range of methods, encompassing approaches both conventional and unconventional, to ensure that adversaries of the Galactic Empire face the full force of justice whilst promising to develop and continue to expand the Intelligence organizations reach. Whilst the Empire arranges his execution the imprisonment of the Jedi would be overseen by the Inquisition who will continue the interrogations conducted on behalf of Imperial Intelligence, serving as an unequivocal warning to all those who dare to oppose the laws of the New Order.&lt;br /&gt;
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===Capture and Escape===&lt;br /&gt;
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The Galactic News never really gets it 100 percent right. The real story is as follows:&lt;br /&gt;
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During a high-risk mission on Corulag, Glenn&#039;s team was ambushed by the Imperial Security Bureau. Betrayed by a double agent, [Natuski Natsu] Ghost was captured and transported to a black-site detention facility deep in the Inner Core on board the SSD Lusankya, a place meant for &amp;quot;special&amp;quot; prisoners. There, he was tortured by ISB interrogators and even questioned by Elaine von Veritrax,  the Grand-Inquisitor, who sensed the lingering ember of the Force within him.&lt;br /&gt;
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But Ghost had not survived the dunes of Tatooine and the battlefields of the Rebellion to die in a cell. Over many months, he observed, calculated, and waited. Then, using the Force in a desperate surge, he escaped. He left a trail of destruction behind him and a charred ISB symbol scrawled into the wall—his only message: “You failed.”&lt;br /&gt;
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The Empire listed him as killed during escape. Officially, Glenn Osmer died that day.&lt;br /&gt;
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Editorial note: The SSD Ancalagon was the original name of the Super Star Destroyer. In the early months of captivity, the name was changed to SSD Lusankya to throw off rebel efforts to locate and rescue Col. Osmer.&lt;br /&gt;
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===Now the Fantom on the Fringe===&lt;br /&gt;
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In truth, Ghost lives—wandering the Outer Rim, aiding Rebel splinter groups, and sabotaging Imperial operations in silence. He trusts few and speaks even less. Though he no longer fights for the Alliance directly, he answers calls for help when others cannot. Entire outposts have vanished in the night, with only one sign left behind: a ghostly sigil scorched into durasteel.&lt;br /&gt;
Some say he is a Force-wielding vigilante. Others believe he’s not real at all—just a myth to terrify stormtroopers and inspire hope in desperate cells.&lt;br /&gt;
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But in dark corners of the galaxy, when the Empire tightens its grip, there’s a whisper:&lt;br /&gt;
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“He’s out there. He never left. The Ghost still walks.”&lt;br /&gt;
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I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Roaming to and fro,&lt;br /&gt;
To no one I owe,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts,&lt;br /&gt;
Look for me here,&lt;br /&gt;
Look for me there,&lt;br /&gt;
You won&#039;t find me anywhere,&lt;br /&gt;
I am the galloping ghost of the galaxy&#039;s coasts.&lt;br /&gt;
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/////// CLASSIFIED ULTRA SECRET ///////&lt;br /&gt;
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///END TRANSMISSION///&lt;/div&gt;</summary>
		<author><name>Glenn Osmer</name></author>
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