Lictor-class Dungeon Ship
Lictor-class Dungeon Ship | |
Navigational Stats | |
Hyperspeed | 2.0 |
Sublight Speed | 30 MGLT |
Max Speed | 300 km/h |
Maneuverability | 2.00 |
Sensors | 1 |
ECM | 0 |
Abilities | |
Escape Pods | 4 |
Docking Bay | Yes |
Hangar Bay | n/a |
Landing Capacity | n/a |
Flight Grade Repulsorlifts | n/a |
Graviton Generators | n/a |
Docking Port | 1 |
Medical Room | n/a |
Storage Room | {{{storageroom}}} |
Recycling | n/a |
Weapons/Utilities | |
Weapons/Utilities | Turbolasers: 10 |
Cargo Stats | |
Weight | 800,000 T |
Volume | 15,000,000 m³ |
Weight Capacity | 13,000 T |
Volume Capacity | 250,000 m³ |
Max Passengers | 300 |
Party Slot Size | 12.00 |
Hull Statistics | |
Length | 764 m |
Hull | 3,000 |
Shield | 2,000 |
Ionic Capacity | 1,450 |
Raw Materials | |
Raw Material Price | 5,444,018 |
Quantum | 861 |
Meleenium | 8,910 |
Ardanium | 1,409 |
Rudic | 623 |
Rockivory | 12 |
Tibannagas | 120 |
Varmigio | 4,557 |
Lommite | 269 |
Durelium | 1,519 |
Bacta | n/a |
Hibridium | n/a |
Varium | n/a |
Affiliations | |
Affiliation | Rendili StarDrive |
These dreaded ships were originally used to transport captured Dark Jedi caught by the Old Republic. Though classified as a Lictor-class Dungeon Ships, they were based off modified Mandalorian Dungeon Ships. They were first used during the Mandalorian Wars, and when not actually being used to transport Force-sensitive or Jedi prisoners, dungeon ships typically transported common prisoners. These vessels boasted a special option for dealing with unruly Force Sensitive prisoners, the Universal Energy Cage, a restraint specifically devised to hold Jedi. Regular prisoners could be handled by electric shock, aural, and chemical treatment (such as releases of hallucinogenic gases), or the droids who assist those who run these ships. Not designed for combat, they are armed with ten turbolaser batteries. The other thing of note is the navigation computer; it can store two and only two coordinates at any given time, the location where the prisoners were transferred aboard the Dungeon ship, and the final destination. The rationale for this was that the navicomputer could conceivably be tampered with by the prisoners.