Zachill DeSol
| Zachill DeSol | |
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| Biographical Information | |
| Race | Lasat (formerly Defel by birth, Kubaz/Gotal via the metamorphosis plague) |
| Homeworld | Af'El |
| Mother | Insri DeSol |
| Father | Mat´raim DeSol |
| Siblings | Tog’Arim DeSol - whereabouts unknown,
Batrull DeSol - deceased, Nareel DeSol - deceased, Londrah DeSol - deceased, Avar’fin DeSol - deceased, Tiflira DeSol - deceased |
| Born | Year -9 Day 184 |
| Physical Description | |
| Gender | Male |
| Height | 2 meters |
| Coloring | dark green skin (orange in ultraviolet light) with black hair (Blue in ultraviolet light) |
| Eye Color | orange |
| Political Information | |
| Affiliation | Mandalore, MandalMining |
| Rank | former Mand'alor |
| Prior Affiliation | none |
| Awards | [BS][ASV][ASP][HWK][OTH][LOC-4][MLA-4][DB-12][DBA] |
Zachill DeSol is a Lasat/Kubaz/Gotal/Defel hybrid from the planet Af'el. He was trhe Mand'alor of Mandalore until year 26, Day 257 when he announced his standing down.
Childhood
Zachill was born on the planet Ereroval in the Opoku system. Mat´raim, his father, was a great meleenium trader under the Defels, who wanted to live his life with his family in peace, which he achieved for Zachill and his many brothers and sisters. At the age of 15, some famous customer was not satisfied with a trade and devised a plot against Zachill’s father and his business. Zachill’s mother and most of his siblings were killed and his father was captured by a group of mercenaries led by a bounty hunter.
While hiding with two brothers, Zachill heard the mercenary saying that he wanted every member of the family captured, dead or alive, even if they had to hunt them to the end of the galaxy. The three brothers started running as fast as they could.
“I never had the opportunity to find out what happened to my other siblings, but I assume they’ve been captured or killed.The last thing I saw when I looked back was a burning house.” ~Zachill, on leaving his family home
The three brothers’ life on the run started by hiding in the large desert of the planet where they remained for the better part of the next year.
As the eldest of the three, Zachill needed to take care of the other two. Hunting for animals for eating, searching for water to drink and a place to shelter were the main things that needed to be done by Zachill. From time to time, he sneaked through some towns near the desert to steal some food or other useful stuff, but always remained in hiding.
Upon returning from such a trip, Zachill discovered one of his brothers had been killed. Tog’Arim, the other brother, had somehow escaped but Zachill never learned how, and to this day continues to search for his remaining family.
Way to Mandalore
Zachill decided to get to Af`el, the home planet of all Defel. It would be much easier to hide there. He persuaded his way on to a supply freighter, who often made its way to the Nimban system and made deliveries for a group of Mandalorians. During downtime, the captain of the freighter shared stories with Zachill; stories that pique Zachill’s interest in the mighty army group. No one could easily defend against a single Mandalorian, never mind a whole army, but before Zachill could decide to go to the Mandalorians he wanted to look on Af`el to see if any of his family had made their own way there.
After 2 years of searching, Zachill discovered one of his brothers had been living on Af`el,but left some months ago. Nobody could, or would, tell where he went when he left the planet. The only piece of information Zachill was able to secure was that he bought an old ship, repaired it by himself, and left with it. Zachill felt a wave of relief; with your own ship, you could at least fly everywhere you want to. Somewhere far away from the mercenaries.
Further searching proved fruitless. Zachill was unable to find word of any other members of his estranged family. The next step, then, would be to get to the Mandalore system, but without money and no skills in building a ship it would be difficult, so travel continued on another freighter. It was a very slow and old ship but the pilot, Argon, was proud to have it, telling anyone who’d listen about it. He also told tales about the many places he had visited.
The trip took a week or so. Zachill and the pilot talked about nearly everything. Argon explained to Zachill how he yearned for freedom from the Galactic Empire, and that he planned to join the Republic one day. Zachill told Argon the tale of his life, what happened to his family, and about his plans to become a strong warrior, to find and fight those who killed his family. That Zachill was about to join the Imperial Union did not come up in the discussion. On this trip, the two became close friends.
"Now I know, whenever I need some supplies, who to call." ~Zachill, on his friendship with Argon.
Finally, they reached Okyaab 3, the Mandalorian planet, with the academy for new recruits. The two friends said goodbye to each other, and Argon continued his trip to visit some more places and Zachill started his career within the Mandalorian Army.
Life as a Mandalorian
The Mandalorian Army was exactly what he was looking for. Every single warrior is an army in and of themself, and all the warriors stay together like a family. Everyone strived to be their best to make the family proud, and greater. Zachill did the same; He finished his assignments to the best of his abilities to become a real warrior among the Mandalore brothers. He served in the “Aka Prudii Nynir” against the Krath Dynasty in Kathol sector and the systems of Aaris and Nah`Malis during the second half of year 11; The “Aka Shukalar Valazog”, a mission to conquer the planet Valazog in early year 12; and “Aka Slana'pir”, where the Mandalorian fleet intercepted and repelled the Krath Dynasty fleet who attempted to raid key Mandalore systems in the Abrion sector in mid year 12. Because of his attitude towards his work Zachill got promoted quickly. Within 3 years he held the rank of a commander.
"I like the training I get; the missions that need to be done; that I get to honor the Mand'alor, and most of all I like the family." ~Zachill, about his job.
After a year in the army, Zachill was called to help his vode in MandalMining. Working in the dirt of the mines, driving all day over the planet to prospect for new materials and building new mines when they found ore of note. The work was hard, but the Defel did all he could. It wasn’t glamorous work. It was not as exciting as working in the army, sitting in a battleship or going on scouting missions, but this was work that needed to be done, and Zachill liked to help out wherever another pair of hands is needed. He found that the knowledge he gained from working with his father allowed Zachill to engage with the work more easily. This allowed him to also do his work efficiently and with great results. After a few years in MandalMining he was promoted to leading the company. He was awarded the Tal'onidir, or “Hawkeye”, Award for his efforts.
Whilst dedicating most of his time in Mining, Zachill still joined some critical missions of the Military. The “Aka Resol'nare Serroco” in year 16 involved a military engagement to test the newly designed ELG-Q1 prototypes, which, from then on, became Zachill’s favoured weapons. Finally, he had the desire to learn more about the Mandalorians, the clans, and the culture. Zachill’s former military XO, Remus-Qui Wraan, was the aliit’buir of K’yltek clan, and invited Zachill to join.
Becoming a hunter was the latest string to his bow, which made his life as a Mandalorian more complete. During this time, Zachill took some time for himself, and took the opportunity to visit planets like Mandalore, Abrion Major, Dxun, Wayland and Pil Dillar. There, he researched the histories, honed his skills and lived the way his clan’s forebears had.
Leave of Absence / Honing his Hunting Skills
After many years in the control room of mines, and the cockpits of freighters, Zachill decided to take some time for himself. During the years 20 to 22, Zachill took himself to Gyndine where he spent the time honing his survival skills as taught by Aliit K’yltek. As part of his training, he captured and tamed 2 mighty wampa - Buurenaar and Orar - who act as his personal body guard.
Zachill returned to Gyndine many times over the years, seeing the planet as a refuge, a home away from home, where he would often go to keep his hunting skills sharp. From his hunting trips over the years, he’s tamed over 50 different animals, but the two wampa are still closest to him.
Beside his personal time off in the wilderness, Zachill also joined many different hunting competitions. With his continued participation he honours the traditions of his clan and proves his skills against other competitors. In the year 26, Zachill scored second in Clan S’badai’s Mudhorn Hunt scoring behind Teroch Qir-zan.
As a member of the ARCO network, Zachill currently holds the rank of Master Bounty Hunter. He is not a keen bounty hunter, however, he will undertake rescue missions, where updates signify such. It is through these missions, he has achieved his ranking.
The Return to Mandalore
In the year 22, Zachill returned to his brethren at Mandalore. Upon his return, Zachill was offered the role of Alor’aan; second in command of the army. This was a great honour for Zachill, and this felt like what he had been training towards, since joining the army many years ago!
His first act as Alor`aan was to lead a rescue mission to aid a fellow mandalorian at Serroco, who was under fire by the Zann Consortium, however, upon arrival it seemed that the Zann forces had fled - perhaps they had received word that the mandalorian fleet was inbound, and didn’t like their chances? Zachill liked to think so.
Zachill broadcast the news across the Galactic News System, decrying Zanns previous boasts, but left the galaxy with a message of hope.
“Let that be known to everyone! Every son and daughter out in the galaxy, who is willing to fight for Mand'alor: We are willing to fight for you!” ~Zachill, in his GNS broadcast.
How Zachill handled himself over the next few years, his drive to improve things and revive the culture led to his taking over as Mand’alor of Mandalore and Aliit’buir of Clan K’yltek.
The Downfall of the Galactic Concordiate, and the Rise of the Hydian-Perlemian Alliance
With his position as CO of the military, Zachill also got more involved with diplomacy. One big project at the time was the work on the GC charter. A few members of the alliance had already left and the alliance was not in a good state. Still the remaining members were working on reforms. Towards the end of year 25, corruption was revealed to be hiding in plain sight, as the Magistrate of the Galactic Concordiate was ousted. Dru Snotz was found guilty of coercion of member states, canceling elections for his replacement, theft of humanitarian aid, and a pay-for-play voting system. Once the Audorium Legion officials had taken Dru into custody, the remaining leaders agreed that the only solution left for the Galactic Concordiate was dissolution. Snotz’ corruption had been discovered, and, sadly, there was not much left to keep it stable. After that, Zachill, on behalf of Mandalore, was present as part of the ongoing negotiations with delegates from the Tion Hegemony, Hapes Consortium, the Menagerie, Sienar, Aurodium Legion and Rol Recycling, becoming a founding member of the Hydian-Perlemian Alliance.
Zachill believed that whilst always being ready for any given situation, diplomacy should always be the first option in devolving a hostile situation.
The Metamorphosis Plague, and its Ongoing Effects
During year 21, prior to his leave of absence, Zachill had been infected with the mercurial plague, altering his DNA. Zachill became ill and over the course of several weeks, found his body changing from Defel to Kubaz. This change in his biology forced Zachill to relearn how to utilise the skills he’d spent his adult life honing.
This wasn’t the only time the plague would affect Zachill. Not too long after his return, and promotion to Alor’aan, the plague struck Zachill again. Once more, he was ill and bedridden for a number of weeks, as his body shifted from Kubaz to Gotal.
Halfway through year 24, the plague struck for a third time, this time shifting Zachill’s form from Gotal to Lasat.
The effects of the metamorphosis plague hitting an individual multiple times has not been recorded, however, Zachill now finds himself dependent on a constant supply of bacta to help keep ongoing, long-term effects at bay.
Shockball
At the start of the second colonial shockball season in year 18, Zachill played in the Mandalorian Team Dxun Bes`uliike.. Zachill played as a guard on the field and helped defend the pitch with his strength and agility. For his playstyle, aggressiveness was key. When one of the other team members approached their side of the field, Zachill would push them back. Hard!
During the second season in year 19, Zachill made 129 tackles and 111 hard hits against the opponents during tackles. Each season he played, Zachill fought with more strength, more power, and more tricks. The enemy started to fear this guard of the Dxun Bes`uliike team!
Associations
Lord Hegemon Cody Marshall - Shortly before Zachill became leader of Mandalore, Lord Hegemon got his throne. Zachill’s first public visit was to congratulate him, and the pair formed a solid friendship in person and diplomacy. Together, they laid the foundation of the Hydian-Perlemian Alliance, and in year 26 they signed the "Calamari Commitment" for mutual defense and economy support
Remus-Qui Wraan - Zachill’s XO when he joined the Mandalore Military, also former leader of clan K'yltek Zachill took leadership. He was a great inspiration for Zachill with his dignity, loyalty and honor
Clan K'yltek - Mandalorian clan
HPA (Hydian-Perlemian Alliance) - An economy focused alliance, mainly in the region between the Hydian- and Perlemian-Hyperlanes. Members in the Trade Pact include: Mandalore | Tion Hegemony | Hapes Consortium | Sienar Conglemate | Dukha Industrials | The Menagerie | Aurodium Legion | Rol Recycling
Holography
Zachill as he appeared when a Defel:


