TIE/LN Starfighter: Difference between revisions

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{{infobox ship
{{infobox ship
|name = TIE/In Starfighter
|name = TIE/In Starfighter
|image = [[Image:TieICO.jpg]]
|image = [[Image:TiePlus.jpg]]
|Navigational Stats
|Navigational Stats
|Hyperspeed = 0
|Hyperspeed = 0

Revision as of 15:08, 2 April 2011

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TIE/In Starfighter
Navigational Stats
Hyperspeed {{{hyper}}}
Sublight Speed {{{SubSpeed}}}
Max Speed {{{maxspeed}}}
Maneuverability {{{Maneuverability}}}
Sensors {{{sensors}}}
ECM {{{ecm}}}
Abilities
Escape Pods {{{escapepods}}}
Docking Bay {{{dockingbay}}}
Hangar Bay {{{hangarbay}}}
Landing Capacity {{{landingcap}}}
Flight Grade Repulsorlifts {{{repulsor}}}
Graviton Generators {{{graviton}}}
Docking Port {{{dockingport}}}
Medical Room {{{medicalroom}}}
Storage Room {{{storageroom}}}
Recycling {{{recycling}}}
Weapons/Utilities
Weapons/Utilities {{{weaponsutility}}}
Cargo Stats
Weight {{{weight}}}
Volume {{{volume}}}
Weight Capacity {{{weightcap}}}
Volume Capacity {{{volumecap}}}
Max Passengers {{{maxpassengers}}}
Party Slot Size {{{partyslotsize}}}
Hull Statistics
Length {{{length}}}
Hull {{{hull}}}
Shield {{{shield}}}
Ionic Capacity {{{ioniccap}}}
Raw Materials
Raw Material Price {{{RMP}}}
Quantum {{{quantum}}}
Meleenium {{{meleenium}}}
Ardanium {{{ardanium}}}
Rudic {{{rudic}}}
Rockivory {{{rockivory}}}
Tibannagas {{{tibannagas}}}
Varmigio {{{varmigio}}}
Lommite {{{lommite}}}
Durelium {{{durelium}}}
Bacta {{{bacta}}}
Hibridium {{{hibridium}}}
Varium {{{varium}}}
Affiliations
Affiliation {{{affiliation}}}


TIE/IN Starfighter

  • "TIE/IN" Starfighter

Materals Amount
Quantum (Used in Armour): 11
Meleenium (Durasteel): 120
Ardanium (Fuel Canisters): 12
Rudic (Electronics): 16
Rockivory (Antigrav Unit): 12
Tibannagas (Blasters / Lasers): 11
Lommite (Transparisteel): 8


History

During the later years of the Republic, Sienar Fleet Systems first developed the original T.I.E. fighter concept, the craft that was the forerunner to the standard Imperial vessel we now know today. TIE fighters were typically employed en masse to make up for their shortcomings. Speedy and maneuverable, these fighters are nonetheless fragile. Though hard to hit, even a glancing blow can destroy a TIE.

About

The TIE fighter is the original design for later upgraded TIE models such as TIE/sa bomber, TIE/In interceptor, TIE/D Defender, TIE/D automated starfighter. TIE prototype models were designed such as TIE Experimental M3, TIE Experimental M4 and the TIE Scout. The Tie Fighter was a descendant of the T.I.E. starfighter and the V-wing starfighter used in the clone war days.

The trademark hexagonal solar panels supply power to a unique propulsion system. Microparticle accelerators propel Ionized gasses at a substantial fraction of lightspeed. These gasses are then expelled from rear vents to generate thrust. The ion streams can be directed along amost any vector, allowing for the TIE's incredible velocity and maneuverability. The "twin ion engines" are what geave the T.I.E. its name, have few moving parts and require comparably less maintenance to the starfighters of the Alliance.

TIE fighter units are typically organized into wings -- a grouping of 72 fighters carried aboard a Imperial Star Destroyer. These wings are subdivided into six squadrons of 12 fighters each.One of these squadrons is typically made up of TIE interceptors while another consists of TIE bombers. Each squadron consists of three flights of four fighters each. Each flight contains two elements. An element is the smallest tactical unit of starfighters ever deployed, and consists only of a leader and a wingman.


Eras of common use

Galactic Republic Galactic Empire


Roles of the TIE/IN Starfighter

TIEs were designed to attack in large numbers, overwhelming the enemy craft. Standard attack squadrons consisted of 12 fighters while full attack wings were made up of six squadrons. The Imperials had used so many that they came to be considered symbols of the Empire and its might.

Reference