A295: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
removed obsolete stats |
||
Line 4: | Line 4: | ||
|type = [[:Category:Blaster Rifles|Blaster Rifle]] | |type = [[:Category:Blaster Rifles|Blaster Rifle]] | ||
|Manufacturer = [[MandalTech]] | |Manufacturer = [[MandalTech]] | ||
|MinDamage = 3 | |MinDamage = 3 | ||
|MaxDamage = 7 | |MaxDamage = 7 | ||
|MinRange = 5 | |MinRange = 5 | ||
|MaxRange = 8 | |MaxRange = 8 | ||
|MaxHits = 6 | |MaxHits = 6 | ||
}} | }} | ||
Originally planned as a high-velocity sniper rifle, the A295 prototype's lack of range compared to existing models put a stop to that idea. Instead however, the rifle's accuracy, rate of fire and damage were put to use as an infantry rifle that became popular among units that often engaged enemies in open spaces, rather than urban terrain, where it proved its worth. | Originally planned as a high-velocity sniper rifle, the A295 prototype's lack of range compared to existing models put a stop to that idea. Instead however, the rifle's accuracy, rate of fire and damage were put to use as an infantry rifle that became popular among units that often engaged enemies in open spaces, rather than urban terrain, where it proved its worth. | ||
[[Category:Weapons]][[Category:Blaster Rifles]] | [[Category:Weapons]][[Category:Blaster Rifles]] |
Revision as of 00:02, 9 September 2013
A295 | |
![]() | |
Type | Blaster Rifle |
Manufacturer | MandalTech |
Stats | |
Minimum Damage | 3 |
Maximum Damage | 7 |
Maximum Hits | 6 |
Originally planned as a high-velocity sniper rifle, the A295 prototype's lack of range compared to existing models put a stop to that idea. Instead however, the rifle's accuracy, rate of fire and damage were put to use as an infantry rifle that became popular among units that often engaged enemies in open spaces, rather than urban terrain, where it proved its worth.