TIE/LN Starfighter
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TIE/IN Starfighter
- "TIE/IN" Starfighter
Materals | Amount |
---|---|
Quantum (Used in Armour): | 11 |
Meleenium (Durasteel): | 120 |
Ardanium (Fuel Canisters): | 12 |
Rudic (Electronics): | 16 |
Rockivory (Antigrav Unit): | 12 |
Tibannagas (Blasters / Lasers): | 11 |
Lommite (Transparisteel): | 8 |
=History
During the later years of the Republic, Republic Sienar Systems first developed the original T.I.E. fighter concept, the craft that was the forerunner to the standard Imperial vessel we now know today. TIE fighters were typically employed en masse to make up for their shortcomings. Speedy and maneuverable, these fighters are nonetheless fragile. Though hard to hit, even a glancing blow can destroy a TIE.
About
The TIE fighter is the original design for later upgraded TIE models such as TIE/sa bomber, TIE/In interceptor, TIE/D Defender, TIE/D automated starfighter. TIE prototype models were designed such as TIE Experimental M3, TIE Experimental M4 and the TIE Scout. The Tie Fighter was a descendant of the T.I.E. starfighter and the V-wing starfighter. The trademark hexagonal solar panels supply power to a unique propulsion system. Microparticle accelerators propel Ionized gasses at a substantial fraction of lightspeed. These gasses are then expelled from rear vents to generate thrust. The ion streams can be directed along amost any vector, allowing for the TIE's incredible velocity and maneuverability. The "twin ion engines" are what geave the T.I.E. its name, have few moving parts and require comparably less maintenance to the starfighters of the Alliance.
Eras of common use
Galactic Republic Galactic Empire
Roles of the TIE/IN Starfighter
Reference ^1-http://www.swcombine.com/rules/?Fighters&ID=14