Difference between revisions of "Aliit V'r'caah"

From Holocron - Star Wars Combine
Jump to: navigation, search
(Created page with "{{Infobox Group | name = Clan V'r'caah | image = | Status = Active | Leader = | Motto = | Headquarters = | Founded = | Dissolved = | Affiliation = Mandalore | Type = [[...")
 
 
(22 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 
{{Infobox Group
 
{{Infobox Group
| name = Clan V'r'caah
+
| name = Aliit V'r'caah
| image =  
+
| image = [[File:PanteraGold.png]]
 
| Status = Active
 
| Status = Active
| Leader =  
+
| Leader = [[Venari Haliat]]
| Motto =  
+
| Motto = Kot bal Ijaat
 
| Headquarters =  
 
| Headquarters =  
| Founded =  
+
| Founded = Year 8 Day 277
 
| Dissolved =  
 
| Dissolved =  
 
| Affiliation = [[Mandalore]]
 
| Affiliation = [[Mandalore]]
| Type = [[Mandalorian]] Clan
+
| Type = Mandalorian Clan
| Holosite = [http://www.swc-mandalore.com/clans/Clan%20V'r'caah.htm Clan V'r'caah Holosite]
+
| Holosite = [http://vrcaah.webs.com/ Aliit V'r'caah]
 
}}
 
}}
  
=Clan Overview=
+
==Clan Overview==
Because only those possessing the most talent would depart from the clan lands for a military career, only those possessing great talent in their fields would be selected. As this would be a great honour, they serve with distinction, pushing to excel in whatever field they choose. They also bear the symbol of their clan on their uniform whenever possible, the symbol of a fierce, predatory cat (the Ktynga) pouncing, fangs and claws bared.  
+
Great hunters of the Dxun jungle, the V'r'caah are patient, independent, and persistent. Highly motivated and intuitive, the members of this clan value personal honor and talent for the hunt above all else. For this reason, V'r'caah culture has attracted many warrior races and even some Force users during its history. The hunters of this clan revere their prey as sacred and small ceremonies are observed at every stage of a hunt. If the result of any hunt is an orphaned whelp, the hunter is bound by honor to raise the beast personally, train it and look after its welfare. The V'r'caah are celebrated specialists in the handling of war beasts.
  
- For males or females to be in the Mandalorian Navy, they would require a minimum of above average in the mechanical skills, with a terrific score in the piloting field of choice. Clan members are not renowned for being team players, and would very rarely wish to serve CapOps, as StarOps would provide more personal freedom.
+
==Clan History==
 +
Originally founded by House Dra'kmus, Clan V'r'caah has evolved considerably over the years. But despite the sometimes radical social and cultural changes, many of the original Dra'kmus traditions are still observed.
  
- Agile as the great hunting cats themselves, this should be reflected in a clan member's stats. Base level Dexterity should be high, concentrated in dodge (Average to above-average dodge for males, above average or higher dodge for females). Strength and awareness skills should be at least average, if not above that.  
+
House Dra'kmus was of an Alderaanian line from Planet Onderon who were characterized by their dark hair and blue eyes. The Dra'kmus was a matriarchy, traditionally ruled by the eldest female. The matriarch presided over the Council of Elders, which was attended by the eldest females of all the central Houses.
  
- Technical and Knowledge skills would generally fall around what is considered average or just below average. Technical skills are not very enhanced in V'r'caah clan members, and as a whole, do not exceed average for any member of the clan. - - For the Army, males and females alike would require at the very least an above average brawling and blaster skill. Because of their cunning nature and affinity for the applications of hunting techniques, Clan V'r'caah members would most likely excel in the fields which require a stealthy approach more than merely brute strength and the use of large mechanized weaponry or highly technological devices.
+
Clan V'r'caah was founded on Day 277, a date which is still annually celebrated when the matriarch Luu'na Chki migrated to the forest moon of Dxun accompanied by several affiliated families, and hunting suddenly became the primary source of food for the pioneer colonists. In their new wilderness home, the settlers soon began to encounter large, dangerous predators like the Acklay, the Katarn, and the Rancor and they were deeply impressed. Hunting parties started going out to capture the young, to be broken and trained and then used as loyal war beasts. These domesticated predators came into the hunt under the control of a handler, who typically favored melee fighting. Unique fighting styles were developed which complimented the use of specific war predators. The Acklay-inspired martial art Ktynga was practiced exclusively by the clan females, while the Katarn-inspired martial art Pna'kotic was only studied by the males. When practiced side-by-side, the contrast between the two styles created a harmonious threat to the opposition.
  
=Clan History=
+
House Dra'kmus was renowned for being assertive, strong-willed, and at times even a bit cold and ruthless. Their territorial nature helped them to survive on Dxun and remain the dominant family in the Council of Elders, even as new and influential Houses began to embrace V'r'caah culture and grow to prominence within the clan. Over the years, the Dra'kmus Dynasty eventually fell into decline, and much like the rest of Mandalore, Clan V'r'caah was transformed by social reforms and diversified by higher classes of immigrating warriors.
Great hunters of the western coast, the Clan V'r'caah are strong-willed, aggressive and ruthless. Predatory in nature, instincts controlling much of their actions, the members of this clan pride themselves in their hunting abilities, as well as their personal honour. Many families belong to the Clan V'r'caah, including the most well known of them all, the family Dra'kmus.  
 
  
The clan is predominantly run by the females, the eldest females of each family of the clan forming what could be considered the coven or higher council for the clan. The eldest of the family Dra'kmus currently leads the clan, and is a direct descendant of the woman whom was of the original 5000 colonists and founded the clan here by the coast so long ago. Luu'naC'hki, was a strong willed woman, passionate about her cause and opinions. She gathered up the few she could who were willing and able to make the treacherous journey to the west, as her instincts told her only there would they find somewhere suitable to call home. She was the first to observe the dangerous predatory cats of the new found clan lands and live to tell about it, learning much from the large beasts and sharing what she knew with the others to aide in hunting the smaller creatures of the wilderness as a food source. This added source of food saved the clan from famine and near extinction in its early days, and later proved to be the most valuable skill passed down through the generations.  
+
The distinction between females and males in regard to political and military roles was cast aside in favor of a more classical sense of equality. The practice of gender-specific martial arts also declined, and the Ktynga and Pna'kotic styles were fused into a single beast-warrior's art which came to be known as Vheh'adalor Bora. This style eventually adopted the principles of Jakelian blade-dancing as it evolved, becoming more refined and attainable to non-V'r'caah Mando'ade.
  
Even though the clan lands of the V'r'caah are civilized in nature, the clan continues to practice its hunting techniques and hone in on those instinctive skills, beginning early in youth. The young are taught the hunting ways of the Ktynga, (a fierce, predatory cat native to the areas of the western coast) as well as the Pna'kotic (a bird of prey which feeds on the creatures of the water by the clan lands), and are encouraged to hunt in this manner as often as opportunity arose. The females usually took to the hunting ways of the great cats, while the males more aptly pursued the ways of the large birds of prey.  
+
During the reign of the Wookiee Aliit'buir Seane River, Clan V'r'caah withdrew from public affairs and embraced an isolationist philosophy that permitted the clan to mature and perfect its hunting craft in relative seclusion. The Vheh'adalore of this era is acclaimed by many historians as the finest beast warriors the clan ever produced.
  
The Family Dra'kmus has ruled the clan since it's founding on the Western coasts, the oldest living female of the family holding the position of Clan Leader and head of the Council of Elders. The offspring of the ruling line of Dra'kmus are raised to be strong and assertive, and are typically ruthless by nature. Within their clan, their strong qualities are what have kept them in the ruling line.  
+
Today, the Council of Elders is presided over by the dynasty of Aliit'buir Venari Haliat, who has led Clan V'r'caah out of isolation to share its legacy.
  
=Clan Traits=
+
==Clan Traits==
- Members of the clan V'r'caah are mainly dark-haired and green-eyed.  
+
Because the most successful hunts are solitary expeditions, members of Clan V'r'caah are characterized by a strong sense of independence and tend to develop balanced skill sets in order to remain versatile. Strength, dexterity, and dodge techniques are studied equally, with some slight preference for the development of dexterity. The hunters of the clan often appraise one another by their ability to strike true.
  
- Females, on average, range in height from 5'7"-5'11". They prove to be lithe and stealthy enough to make considerably skilled huntresses when it comes to tracking and killing creatures of the land. The females have adapted to the hunting styles of the Ktynga and have, over the years, developed stronger nails and teeth of a slightly pointed nature, as well as other catlike behavioural traits and hunting instincts. The females are usually quick of thought and should be able to adapt well to their surroundings, and on occasion have proven to be fair pilots... not as much so, however, to rival the piloting skills of the males. Females of the descending line of Dra'kmus tend to carry the trait of blue eyes through the generations, and tend to mate with blue-eyed males to preserve this trait in their offspring.  
+
While Vheh'adalore often prefers to melee alongside their war beasts in close quarters, captive whelps are most often the result of ranged encounters. For this reason, members of Clan V'r'caah develop martial art and ranged combat skills equally, with a slight preference for marksmanship at range.
  
- Males, on average, range in height from 5'10" to 6'3". The males of the Clan V'c'raah tend to excel at working with the water, fishing and swimming mainly. They also prove to do well when working with any type of flight, as studying the hunting methods of the Craw-hawks and Pna'kotic (another bird of prey found predominantly on the Western Coasts) has given them a sense of wanderlust for the sky and stars. The males tend to have the broad shoulders of a swimmer, and keep their hair cut in a short style.  
+
The art of hunting could be said to be an art of patience, stillness, and awareness. To excel in their craft, V'r'caah hunters must also develop an aptitude for perception and stealth. However, talent for detecting prey is given preference by many hunters on the grounds that stealth becomes less important at greater distances.
  
- Members of both sexes display the characteristics of being possessive and territorial to a severe degree, especially over potential mates. By nature they are cold and ruthless, and have proven to be cold blooded killers. Despite all this, clan members are always loyal to their cause.  
+
Since the hunters of Clan V'r'caah are bound by honor to raise any brood orphaned by the hunt, they generally do not engage creatures that are not desirable war beasts. The result of this tendency is that hunters must also develop a basic understanding of medical treatment, to keep their expedition alive until the hunt is concluded.
  
The method by which individuals pair off to reproduce is a very ritualistic process where the female seeks out and hunts a male, and once he is secured in her control and his potential has been scouted out to the fullest extreme, she decides she is prepared to bear a child and does so. Females generally keep two or three males around for themselves during the time in which they are contemplating bearing a child, and are extremely possessive of these males, not allowing other females to even glance their way without some form of reproach. Females generally must have approval of the oldest living family female, the female that would generally hold a seat on the Council of Elders. This is not a requirement, but has been tradition and is usually upheld by personal choice. When a female of the family Dra'kmus chooses a male, he must be brought before the Council of Elders and approved of by the Clan Leader herself, as well as by the council. (Usually the council will support the Clan Leader's decision on this matter). Females are not encouraged to mate outside of the clan, and females of the line Dra'kmus are strictly forbidden to do so.  
+
Hunting and beast handling are surface affairs. While many V'r'caah clansmen are exceptional vehicle drivers and speeder pilots, the clan is not particularly well known for its star pilots, engineers, or scientists. Most of the V'r'caah members who assume government positions serve in the ground forces of the military, where they are in a better position to practice their carefully honed arts.
  
=Clan Totem=
+
==Clan Totem==
The clan V’r’caah practically worship their ‘natural competition’ and this is why they learn to be like them. This is also why they carry the symbol depicting the great native hunting cat of their lands as their clan motif.
+
V'r'caah clansmen wear the Pantera's Head Erased.
 +
 
 +
[[Category: Associations]]
 +
[[Category: Mandalore]]
 +
[[Category: Mandalorian Clans]]
 +
{{Mandalorian Clans}}

Latest revision as of 10:17, 8 July 2023

Aliit V'r'caah
PanteraGold.png
General Information
Status Active
Leader Venari Haliat
Motto Kot bal Ijaat
Historical Information
Founded Year 8 Day 277
Political Information
Affiliation Mandalore
Type Mandalorian Clan
Holosite Aliit V'r'caah


Clan Overview

Great hunters of the Dxun jungle, the V'r'caah are patient, independent, and persistent. Highly motivated and intuitive, the members of this clan value personal honor and talent for the hunt above all else. For this reason, V'r'caah culture has attracted many warrior races and even some Force users during its history. The hunters of this clan revere their prey as sacred and small ceremonies are observed at every stage of a hunt. If the result of any hunt is an orphaned whelp, the hunter is bound by honor to raise the beast personally, train it and look after its welfare. The V'r'caah are celebrated specialists in the handling of war beasts.

Clan History

Originally founded by House Dra'kmus, Clan V'r'caah has evolved considerably over the years. But despite the sometimes radical social and cultural changes, many of the original Dra'kmus traditions are still observed.

House Dra'kmus was of an Alderaanian line from Planet Onderon who were characterized by their dark hair and blue eyes. The Dra'kmus was a matriarchy, traditionally ruled by the eldest female. The matriarch presided over the Council of Elders, which was attended by the eldest females of all the central Houses.

Clan V'r'caah was founded on Day 277, a date which is still annually celebrated when the matriarch Luu'na Chki migrated to the forest moon of Dxun accompanied by several affiliated families, and hunting suddenly became the primary source of food for the pioneer colonists. In their new wilderness home, the settlers soon began to encounter large, dangerous predators like the Acklay, the Katarn, and the Rancor and they were deeply impressed. Hunting parties started going out to capture the young, to be broken and trained and then used as loyal war beasts. These domesticated predators came into the hunt under the control of a handler, who typically favored melee fighting. Unique fighting styles were developed which complimented the use of specific war predators. The Acklay-inspired martial art Ktynga was practiced exclusively by the clan females, while the Katarn-inspired martial art Pna'kotic was only studied by the males. When practiced side-by-side, the contrast between the two styles created a harmonious threat to the opposition.

House Dra'kmus was renowned for being assertive, strong-willed, and at times even a bit cold and ruthless. Their territorial nature helped them to survive on Dxun and remain the dominant family in the Council of Elders, even as new and influential Houses began to embrace V'r'caah culture and grow to prominence within the clan. Over the years, the Dra'kmus Dynasty eventually fell into decline, and much like the rest of Mandalore, Clan V'r'caah was transformed by social reforms and diversified by higher classes of immigrating warriors.

The distinction between females and males in regard to political and military roles was cast aside in favor of a more classical sense of equality. The practice of gender-specific martial arts also declined, and the Ktynga and Pna'kotic styles were fused into a single beast-warrior's art which came to be known as Vheh'adalor Bora. This style eventually adopted the principles of Jakelian blade-dancing as it evolved, becoming more refined and attainable to non-V'r'caah Mando'ade.

During the reign of the Wookiee Aliit'buir Seane River, Clan V'r'caah withdrew from public affairs and embraced an isolationist philosophy that permitted the clan to mature and perfect its hunting craft in relative seclusion. The Vheh'adalore of this era is acclaimed by many historians as the finest beast warriors the clan ever produced.

Today, the Council of Elders is presided over by the dynasty of Aliit'buir Venari Haliat, who has led Clan V'r'caah out of isolation to share its legacy.

Clan Traits

Because the most successful hunts are solitary expeditions, members of Clan V'r'caah are characterized by a strong sense of independence and tend to develop balanced skill sets in order to remain versatile. Strength, dexterity, and dodge techniques are studied equally, with some slight preference for the development of dexterity. The hunters of the clan often appraise one another by their ability to strike true.

While Vheh'adalore often prefers to melee alongside their war beasts in close quarters, captive whelps are most often the result of ranged encounters. For this reason, members of Clan V'r'caah develop martial art and ranged combat skills equally, with a slight preference for marksmanship at range.

The art of hunting could be said to be an art of patience, stillness, and awareness. To excel in their craft, V'r'caah hunters must also develop an aptitude for perception and stealth. However, talent for detecting prey is given preference by many hunters on the grounds that stealth becomes less important at greater distances.

Since the hunters of Clan V'r'caah are bound by honor to raise any brood orphaned by the hunt, they generally do not engage creatures that are not desirable war beasts. The result of this tendency is that hunters must also develop a basic understanding of medical treatment, to keep their expedition alive until the hunt is concluded.

Hunting and beast handling are surface affairs. While many V'r'caah clansmen are exceptional vehicle drivers and speeder pilots, the clan is not particularly well known for its star pilots, engineers, or scientists. Most of the V'r'caah members who assume government positions serve in the ground forces of the military, where they are in a better position to practice their carefully honed arts.

Clan Totem

V'r'caah clansmen wear the Pantera's Head Erased.