CAP-2

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CAP-2 Captivator
Navigational Stats
Max Speed 10 km/h
Maneuverability 6
Sensors 4
ECM 0
Terrain Restrictions Black Hole Terrain, Gas Giant, Mountain, Ocean, River, Sun Terrain, Swamp, Volcanic
Weapons
Weapons 1 Light Blaster
Cargo Stats
Weight 2 T
Volume 3.0 m3
Weight Capacity 2 T
Volume Capacity 1 m3
Passengers 2
Hull Statistics
Length 3 m
Hull 20
Ionic Capacity 10
Shield 0
Specials
Specials None
Raw Materials
Quantum 6
Meleenium 40
Ardanium 3
Rudic 61
Tibannagas 2
Lommite 9
Rockivory 0
Bacta 0
Hibridium 0
Varium 0
Affiliations
Affiliation None


Arriving starting in Year 11 in small numbers built by private manufacturers the Captivator is designed as an anti-personnel vehicle. Built in private garages of slave lords originally it would soon be copied by bounty hunters.

The design of the CAP-2 is somewhat similar to that of the Imperial AT-ST, having two legs and a front, center-mounted blaster; but that is where the similarities end. The cylindrical-shaped body, which also acts as the cockpit with the pilot standing within, is covered by a strong bubble-shaped transparisteel visor. Two large mechanical arms sticking off the front of the body enable the Captivator to grab and hold onto its victim. Once captured they are placed into a restraint mounted on the back of the CAP-2.

Many feel that the CAP-2 is too slow, ungainly and loud to be very effective. For this reason ambush is a common tactic used. The vehicle is equipped with a good array of sensors and allows the pilot to quickly and safely detail a map of the surrounding territory and then position itself to be the most effective in capturing any withdrawing enemy troops.