House Salaktori
| House Salaktori | |
| |
| General Information | |
| Motto | Nowhere to Hide |
| Status | Active |
| Leader | Rick Bender |
| Owner | Bounty Hunters Guild |
| Headquarters | Vagran |
| Historical Information | |
| Founded | Year 25 Day 154 |
| Political Information | |
| Affiliation | Neutral |
| Industry | Bounty Hunting |
| Holosite | ⮞⮞HoloNet⮜⮜
⮞⮞SHG Forum⮜⮜ |
The oldest surviving chapter house of the Bounty Hunters Guild, House Salaktori (SHG) is based out of the Corellian Sector and specialises in grooming master hunters and conducting Imperial relations.
Origins

In the centuries following the Great Hyperspace War, spice was discovered on Ryloth and quickly became a source of tremendous wealth but also great violence. Neimoidian ryll merchants hired Gank Killers for protection, and as mercenary culture began to gain prominence in the galaxy, it came into competition with the bounty hunting industry for the first time. Impressed, rookie bounty hunters also started offering themselves as soldiers of fortune to the highest bidder, causing a rift within the Guild as the more principled veteran hunters reacted with outrage.
The Salaktori family on Resht VII rejected this new spirit of avarice and established their own chapter house, declaring themselves in alignment with professionalism and traditional ethics. To the Salaktori, a bounty hunter is an agent of law and order whose allegiance is never for sale. The Salaktori hunters may have been hardened killers, but they would never accept payment to kill the innocent in service to a foreign army. It was this steadfast devotion to honour and virtuosity that earned the syndicate a great deal of influence over Guild affairs during the Golden Age of the Republic.
Today
No longer presided over by the dynasty of the Resht Salaktoris, the modern syndicate is managed by Doctor Rickard L. Bender of Naboo. Bender became the chapter's senior ranking hunter in Year 26 CGT with the retirement of the previous CEO, Trudd Starfire of Kothlis. The membership of House Salaktori is not public information and is only shared with the Bounty Hunters Guild and the Galactic Empire, which grants Imperial Peacekeeping Certificates (IPKC) to the syndicate's operatives. Membership in House Salaktori is by invitation from the CEO only.
Let the Guild hereafter be unto you as your mother and father.
Let this house stand with you as a friend in need.
Let this home forever take pride in you as a lover who delights in your prowess.
Those who bore you may betray the Empire tomorrow.
He who in friendship stands by your side may slide the blade in all the easier.
She who shares your sleep may seek to strangle you in it.
After all forsake you, only your Guild shall remain to fortify and protect you.
Only your Guild understands exactly who and what you are and dares to care about you just the same.
- Salaktori Foundation Creed

House Rules
1. Honour the Bounty Hunter's Creed.
Failure to observe the Code could result in your becoming an acquisition. No excuses.
2. Accept the jobs the bounty broker offers you.
The pucks the Bondsman places on the table are being offered to you. Take them, and see that those jobs are completed before their due date. No exceptions.
3. Don't poach other syndicates.
Thinking of taking a job that the brokers offered to another hunter? Well, don't. If the Bondsman wanted you doing it, he would have offered it to you.
4. Submit disputes to the Guild for arbitration.
If you are experiencing a problem with another hunter or syndicate, bring it to the Guild and request a hunter's lodge. Do not try to handle it personally.
5. Don't question the Guildmaster.
If the leader of the Bounty Hunters Guild doesn't want you doing something, stop doing it immediately. No argument.

