Argent Company: Difference between revisions
No edit summary |
|||
Line 29: | Line 29: | ||
= Charnoqs = | = Charnoqs = | ||
Hawkwind is the chieftain of an Amani headhunter tribe from Maridun called the Charnoqs. While technically categorized as a friendly tribe, this is due to their eagerness to peacefully trade with offworld merchants, particularly for advanced technology. But the Charnoqs became one of Maridun's most dominant Amani | Hawkwind is the chieftain of an Amani headhunter tribe from Maridun called the Charnoqs. While technically categorized as a friendly tribe, this is due to their eagerness to peacefully trade with offworld merchants, particularly for advanced technology. But the Charnoqs became one of Maridun's most dominant Amani tribes by being decidedly hostile. In a series of stunning victories against the rival Phalone tribe, the Charnoq warriors earned the fear and respect of their peers. | ||
Warriors of the Charnoq tribe are swift, they protect themselves, and they demonstrate excellent marksmanship. They are tough, withstanding injuries that many races would consider severe, and they can comfortably bear heavy equipment without becoming burdened. Charnoqs ride into battle in speeders and deploy to fight on the ground as conventional rifle infantry. | Warriors of the Charnoq tribe are swift, they protect themselves, and they demonstrate excellent marksmanship. They are tough, withstanding injuries that many races would consider severe, and they can comfortably bear heavy equipment without becoming burdened. Charnoqs ride into battle in speeders and deploy to fight on the ground as conventional rifle infantry. |
Revision as of 01:33, 3 August 2020
The Argent Company is a private Amani military unit belonging to the Charnoq tribe of northeastern Maridun. They offer their service as hired guns to any banner willing to pay, deploying independently with their own ships, vehicles, arms, and supplies.
History
A fortified command center was completed in the Dubrillion System on Day 222 of Year 20 CGT and originally served as a military academy for the Archangels Defense Fleet. By Day 316 it became the main office of Cantrell Consulting, part of a paramilitary conglomerate founded by Arthur Von Kaldreon and Avelyn ca Vella.
Cantrell's business model was primarily industrial and retail. That commercial format did not change when Cantrell Consulting became Outer Rim Consulting on the 175th day of Year 21 and came under the direction of Winter Angelos. Struggling with a conflict of interest when offered a profitable government contract, Angelos offered the business to Outis Hawkwind, transferring the Dubrillion fortress and all corporate stock to the new owner on Day 248.
Charnoqs
Hawkwind is the chieftain of an Amani headhunter tribe from Maridun called the Charnoqs. While technically categorized as a friendly tribe, this is due to their eagerness to peacefully trade with offworld merchants, particularly for advanced technology. But the Charnoqs became one of Maridun's most dominant Amani tribes by being decidedly hostile. In a series of stunning victories against the rival Phalone tribe, the Charnoq warriors earned the fear and respect of their peers.
Warriors of the Charnoq tribe are swift, they protect themselves, and they demonstrate excellent marksmanship. They are tough, withstanding injuries that many races would consider severe, and they can comfortably bear heavy equipment without becoming burdened. Charnoqs ride into battle in speeders and deploy to fight on the ground as conventional rifle infantry.