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The Rites of Passage for the Aetos, known as perpatóntas ston ouranó, which translates as “Walking the sky path”; Is an important phase in every members life that they must go through, whether it’s to be an aspiring warrior to a practitioner of armour making. Once an Aetos enters the intermediate phase of adulthood or are a newly embraced adult to the clan, they will undergo more rigorous and focused training in the desired skill they wish to aspire to as part of their journey through the galaxy. All Aetos who begin their training are taught by a senior member of the clan, mostly from a parent, but if there is no parent present it will be that of a senior member of that certain skill. It normally takes months to train prior to being given their permission to begin the perpatóntas ston ouranó. | The Rites of Passage for the Aetos, known as perpatóntas ston ouranó, which translates as “Walking the sky path”; Is an important phase in every members life that they must go through, whether it’s to be an aspiring warrior to a practitioner of armour making. Once an Aetos enters the intermediate phase of adulthood or are a newly embraced adult to the clan, they will undergo more rigorous and focused training in the desired skill they wish to aspire to as part of their journey through the galaxy. All Aetos who begin their training are taught by a senior member of the clan, mostly from a parent, but if there is no parent present it will be that of a senior member of that certain skill. It normally takes months to train prior to being given their permission to begin the perpatóntas ston ouranó. | ||
Like all Aetos before them, their Rite of Passage's first phase is acquiring their lifelong companion to be, an eye-snatcher. While there was not a static location for this to be achieved, the person undertaking the task would be required to travel to the nearest outpost controlled by | Like all Aetos before them, their Rite of Passage's first phase is acquiring their lifelong companion to be, an eye-snatcher. While there was not a static location for this to be achieved, the person undertaking the task would be required to travel to the nearest outpost controlled by Aetos clansmen on a viable planet containing the species so that they could begin their Rites proper. Once on a suitable planet, they would be allowed time to prepare supplies and survival gear for the journey ahead, bringing only what they deemed necessary based on their training provided over the years. When the person is suitably prepared, they are provided with a week’s worth of rations by the Aetos as a head start to ensure they are given ample time to properly situate themselves in the wilds and find a source of sustenance of their own, as well as a tracking fob for the Aetos to track them; should they wish to end the rites and back out, they can activate the fob and be collected. They are then subsequently sent of into the wilds of the planet to begin the perpatóntas ston ouranó. | ||
They must endure harsh forest environment living off the natural bounty of the land around them, using the tools they brought with them and the skills they have learned and climb miles across the mountains before coming upon an eye-snatcher nest. Here, they are tasked with either taming one of the creatures currently inhabiting the surroundings or obtaining an egg from the nest to be brought back and raised from its infancy. While both methods are acceptable by the Aetos standards, those looking to become warriors and follow more closely with the ideals of the Aetos are advised to attempt to tame an eye-snatcher on location as this would prove their more dominant traits and capability to win over the hearts of others and become the alpha; for those wishing to join the ranks of the immortals, taming an eye-snatcher is considered a requirement. | They must endure harsh forest environment living off the natural bounty of the land around them, using the tools they brought with them and the skills they have learned and climb miles across the mountains before coming upon an eye-snatcher nest. Here, they are tasked with either taming one of the creatures currently inhabiting the surroundings or obtaining an egg from the nest to be brought back and raised from its infancy. While both methods are acceptable by the Aetos standards, those looking to become warriors and follow more closely with the ideals of the Aetos are advised to attempt to tame an eye-snatcher on location as this would prove their more dominant traits and capability to win over the hearts of others and become the alpha; for those wishing to join the ranks of the immortals, taming an eye-snatcher is considered a requirement. | ||
After having tamed their eye-snatcher or collected an egg, they are then to return to the | After having tamed their eye-snatcher or collected an egg, they are then to return to the Aetos outpost on the planet to report completion of the task, which is certified and relayed on to the aliit’alor, as well as the Aetos armourer to be recorded into the clan archive. Once this is completed, the next and final phase of the rites begins for the young Aetos. They are to travel back to the home planet of the Aetos, Ord Cantrell where a ceremony will be held in highhall by the alor and the Armourer, within which the clan aliik will be engraved into the members skin with ink as a lasting reminder of their achievements, they can have the aliik engraved in whatever place they desire, as the placement is unique to each member and considered just as sacred as the markings on the skin itself. Once the young Aetos has completed the ceremony, they will be inducted and considered as an adult amongst their peers. | ||
===Failure to complete the Rites of Passage=== | ===Failure to complete the Rites of Passage=== | ||
While the rites can be an arduous journey for those of the Aetos, there are times that some will fail to complete the rites for one reason or another. Should a time ever occur that a member of the Aetos are unable to complete the perpatóntas ston ouranó, they will be retrieved from the field by the | While the rites can be an arduous journey for those of the Aetos, there are times that some will fail to complete the rites for one reason or another. Should a time ever occur that a member of the Aetos are unable to complete the perpatóntas ston ouranó, they will be retrieved from the field by the Aetos stationed at the outpost on the planet they are currently undertaking the rites on and safely brought back to the compound where the alor and armourer will be notified of situation. Proceeding on from this the young Aetos is to return to Ord Cantrell, to highhall. From here they will continue to learn the ways of the Aetos. After a period of one galactic year, the member may attempt the rites again to become a fully fledged Aetos, should they wish to, there is also no limit to how many times a person can enter the rites. | ||
In extreme and unfortunate cases that a young Aetos on their perpatóntas ston ouranó should fall and lose their life, the Aetos will send out a search party to attempt to retrieve the body of the fallen brother, bringing it back to highhall on Ord Cantrell where the body will be ceremoniously buried and their family; should they have one will be notified of the loss. | |||
==Language of the Aetos== | ==Language of the Aetos== | ||
Although all mando'ade are required by the resol'nare to learn mando'a as part of their cultural upbringing and education, aliit aetos over time under the tutelage of the first alor and armourer; Kassandra Aetos departed from the contextually specific language for internal use in favour of a new, more extensive language. This new text eventually came to be known as Glóssa'aetoú, which roughly translates into galactic basic as 'Language of the Aetos' and currently has translations for most; if not all of the galactic basic language. | Although all mando'ade are required by the resol'nare to learn mando'a as part of their cultural upbringing and education, aliit aetos over time under the tutelage of the first alor and armourer; Kassandra Aetos departed from the contextually specific language for internal use in favour of a new, more extensive language. This new text eventually came to be known as Glóssa'aetoú, which roughly translates into galactic basic as 'Language of the Aetos' and currently has translations for most; if not all of the galactic basic language. |
Revision as of 16:36, 5 March 2021
Aliit Aetos | |
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General Information | |
Status | Active |
Leader | Kassandra Aetos |
2IC | Avelyn ca Vella |
Motto | Timí se séna (Honour to you) |
Headquarters | Ord Cantrell, Highhall |
Historical Information | |
Founded | Year 22 Day 50 |
Political Information | |
Affiliation | Cantrell Conglomerate Alii'tsad Ijaat'ade |
Type | Mandalorian Clan |
Aliit Aetos is a Mandalorian Clan led by Aliit'alor Kassandra Aetos. The clan currently recognizes Kai Oryk as Mand'alor.
Culture
Rites of Passage
The Rites of Passage for the Aetos, known as perpatóntas ston ouranó, which translates as “Walking the sky path”; Is an important phase in every members life that they must go through, whether it’s to be an aspiring warrior to a practitioner of armour making. Once an Aetos enters the intermediate phase of adulthood or are a newly embraced adult to the clan, they will undergo more rigorous and focused training in the desired skill they wish to aspire to as part of their journey through the galaxy. All Aetos who begin their training are taught by a senior member of the clan, mostly from a parent, but if there is no parent present it will be that of a senior member of that certain skill. It normally takes months to train prior to being given their permission to begin the perpatóntas ston ouranó.
Like all Aetos before them, their Rite of Passage's first phase is acquiring their lifelong companion to be, an eye-snatcher. While there was not a static location for this to be achieved, the person undertaking the task would be required to travel to the nearest outpost controlled by Aetos clansmen on a viable planet containing the species so that they could begin their Rites proper. Once on a suitable planet, they would be allowed time to prepare supplies and survival gear for the journey ahead, bringing only what they deemed necessary based on their training provided over the years. When the person is suitably prepared, they are provided with a week’s worth of rations by the Aetos as a head start to ensure they are given ample time to properly situate themselves in the wilds and find a source of sustenance of their own, as well as a tracking fob for the Aetos to track them; should they wish to end the rites and back out, they can activate the fob and be collected. They are then subsequently sent of into the wilds of the planet to begin the perpatóntas ston ouranó.
They must endure harsh forest environment living off the natural bounty of the land around them, using the tools they brought with them and the skills they have learned and climb miles across the mountains before coming upon an eye-snatcher nest. Here, they are tasked with either taming one of the creatures currently inhabiting the surroundings or obtaining an egg from the nest to be brought back and raised from its infancy. While both methods are acceptable by the Aetos standards, those looking to become warriors and follow more closely with the ideals of the Aetos are advised to attempt to tame an eye-snatcher on location as this would prove their more dominant traits and capability to win over the hearts of others and become the alpha; for those wishing to join the ranks of the immortals, taming an eye-snatcher is considered a requirement.
After having tamed their eye-snatcher or collected an egg, they are then to return to the Aetos outpost on the planet to report completion of the task, which is certified and relayed on to the aliit’alor, as well as the Aetos armourer to be recorded into the clan archive. Once this is completed, the next and final phase of the rites begins for the young Aetos. They are to travel back to the home planet of the Aetos, Ord Cantrell where a ceremony will be held in highhall by the alor and the Armourer, within which the clan aliik will be engraved into the members skin with ink as a lasting reminder of their achievements, they can have the aliik engraved in whatever place they desire, as the placement is unique to each member and considered just as sacred as the markings on the skin itself. Once the young Aetos has completed the ceremony, they will be inducted and considered as an adult amongst their peers.
Failure to complete the Rites of Passage
While the rites can be an arduous journey for those of the Aetos, there are times that some will fail to complete the rites for one reason or another. Should a time ever occur that a member of the Aetos are unable to complete the perpatóntas ston ouranó, they will be retrieved from the field by the Aetos stationed at the outpost on the planet they are currently undertaking the rites on and safely brought back to the compound where the alor and armourer will be notified of situation. Proceeding on from this the young Aetos is to return to Ord Cantrell, to highhall. From here they will continue to learn the ways of the Aetos. After a period of one galactic year, the member may attempt the rites again to become a fully fledged Aetos, should they wish to, there is also no limit to how many times a person can enter the rites.
In extreme and unfortunate cases that a young Aetos on their perpatóntas ston ouranó should fall and lose their life, the Aetos will send out a search party to attempt to retrieve the body of the fallen brother, bringing it back to highhall on Ord Cantrell where the body will be ceremoniously buried and their family; should they have one will be notified of the loss.
Language of the Aetos
Although all mando'ade are required by the resol'nare to learn mando'a as part of their cultural upbringing and education, aliit aetos over time under the tutelage of the first alor and armourer; Kassandra Aetos departed from the contextually specific language for internal use in favour of a new, more extensive language. This new text eventually came to be known as Glóssa'aetoú, which roughly translates into galactic basic as 'Language of the Aetos' and currently has translations for most; if not all of the galactic basic language.
The tale of the languages origins is told to be derived from the first armourers interpretations of calling sounds made by Ikaros, an Eye-snatcher and Kassandra's closest companion, along with a mixture of classic mando'a punctuation and words. Over the years Kassandra was able to observe a plethora of calling cries made by the Eye-snatcher in a number of different environments, documenting them. Initially this was a venture for her to learn how to communicate with her companion so that Ikaros could more efficiently aid her life as a mercenary, but as she transitioned into Mandalorian lifestyle and her aliit grew in size, she realised it could also serve as a psuedo-secret language that the clan could use to ensure safety of all members no matter the situation.
Although the language primarily existed purely as a way to vocally communicate between the members of the aliit, it was eventually written to text so that future generations could learn the language with ease, as well as providing the same safety for the aliit when communicative via other methods where vocalisation was impossible; such as sending encoded messages that only those of aliit aetos could comprehend. Glóssa'aetoú would follow a similar hieroglyphic style as mando'a in it's design, allowing for relatively easy transcription as well as practical application over aesthetic design.
Common Phrases & Keywords
As part of the usage of Glóssa'aetoú and transparency for all vod, a list of all the most commonly used words and phrases have been provided to be taught as part of the core teachings of the language.
ΓΛΩΣΣΑ’ΑΕΤΟΥ | Glóssa'aetoú | Mando'a | Basic |
---|---|---|---|
ΚΥΒΕΡΝΉΤΗΣ | Kyvernítis | mand'alor | Sole Ruler |
ΦΥΛΗ | Fylí | aliit | Clan |
ΦΥΛΕΤΙΚΌΣ ΗΓΈΤΗΣ | Fyletikós igétis | aliit'alor | Tribal Leader |
ΔΕΎΤΕΡΟΣ ΗΓΈΤΗΣ | Défteros igétis | alor'ad | Second Leader |
ΟΠΛΟΥΡΓΌΣ | Oplourgós | gam'goran | Armourer |
ΣΥΓΓΕΝΕΊΣ | Syngeneís | vod | Kin / Brother / Sister |
ΓΕΊΤΟΝΑΣ | Geítonas | yaimi | Neighbour |
ΕΠΙΣΚΈΠΤΗΣ | episképtis | aruetii | Foreigner / Outsider |
ΚΑΝΌΝΕΣ ΣΥΜΠΕΡΙΦΟΡΆΣ | Kanónes Symperiforás | mirsh'nyne be ijaat | Canons of Honour |
ΔΌΓΜΑΤΑ | Dógmata | resol'nare | Tenets / Six Actions |
ΑΕΤΟΣ | Aetós | senaar | Bird / Winged Creature |
ΠΕΡΠΑΤΗΣΤΕ ΤΟ ΑΞΙΟΤΙΜΟ ΜΟΝΟΠΑΤΙ | Perpatíste to axiótimo monopáti | kemir ti ijaat'goyust | Walk the honorable path |
ΤΙΜΗ ΣΕ ΣΕΝΑ | Timí se séna | ijaat at gar | Honour to you |
ΓΛΩΣΣΑ’ΑΕΤΟΥ | Glóssa'aetoú | aetos'joha | Clan Aetos Language |
ΡΟΜΠΌΤ | Rompót | beskar'ad | Droid |
The resol'nare
- Verd ori'shya beskar'gam, a Mando'ad naas ures Resol'nare.
Mando'ade are nothing without our culture, and everything with it. Without our culture, our people would have died out along with the Taung. Recognising this, the Mando'ade reaffirm the ancient position that adherence to Mando'ade culture is what dictates whether one is Mando'ad or Dar'manda.These simple tenets are what makes one a Mando'ad, and nothing else. The most important aspect of Mando'ade culture is the Resol'nare, which translates to Basic as the "Six Actions" or "Six Tenets." The Resol'nare are:
- Ba'jur, beskar'gam,
- Ara'nov, aliit,
- Mando'a bal Mand'alor
- An vencuyan mhi.
Which translates to basic as:
- Education, armour,
- Self-defence, clan,
- Our language, our leader
- All help us survive.
Ba'jur
Education. All Mando'ade are expected to raise their children as Mando'ade. There is no typical education regiment, but most consist of firearm and blade practice, piloting, equipment upkeep and maintenance, Mando'a and the Resol'nare. Some also choose to teach their children other skills, such as hunting, cooking, wilderness survival, battlefield medicine, machine repair, and other practical disciplines.
Beskar'gam
Armour. Beskar'gam is the most outward display of being a Mando. Beskar'gam also says a great deal about its owner. While most aruetiise see identical sets of armour varying only in colour, each set of Beskar'gam is actually quite unique and tailored to suit the comforts, fighting styles, and abilities of its owner. In addition to wearing the armour, Mando'ade are expect to be able to care for it and keep it in peak condition, ready for combat at a moment's notice.
Ara'nov
Defence. Other than Beskar'gam, Ara'nov is probably the tenet that sentients most associate with the Mando'ade. All Mando'ade are expected to be able to hold their own in combat, regardless of sex, age, or profession. This fighting prowess is also expected to be put to use to defend ones aliit in times of need. Many assume that because of this tenet all Mando'ade are soldiers by profession, but this is not the case. Mando'ade merely recognise the importance of being able to defend oneself and those they love. While anyone can obey the other tenets, Ara'nov is what separates the Mando'ade from the hut'uune.
Aliit
Clan. Unknown to many aruetiise is the emphasis the Mando'ade place on family. Family is such a big part of Mando society that it's organisation is centred around it, in the form of clans. However, aliite in Mando society are far different than those found in most galactic cultures. Mando aliite can best be understood with the old proverb, "Aliit ori'shya tal'din" which translates into basic as "Family is more than blood". While it certainly is important to raise the children one births as Mando'ade, adoption is just as important and more widespread in some places. Adoptees are given the same status and treated the same as those related by blood. Through this practice, the Mando'ade have managed to keep strong throughout the centuries.
Mando'a
Language. Although some may disagree, Mando'a is extremely important. It sets us apart from the aruetiise and it strengthens our bonds with those who have come before. It serves as a form of universal communication and way to tie together what is otherwise an extremely diverse group of sentients. It also allows us to express ourselves; through proverbs, poetry, and song. Not only that but it allows us to express that which is indescribable in any other language. Because of Mando'a, your vode will understand you when you say shereshoy, even when no one else in the galaxy can.. It is Mando through and through.
Mand'alor
Sole ruler, Mandalore. It is no coincidence Mandalorians call themselves the "Mando'ade". This word translates to Basic as the "Sons and Daughters of Mandalore." Mand'alor is never Mand'alore. He is our one ruler and leader of the clans. He is the most worthy warrior who takes the place of the previous Mand'alor after he joins the Manda. He leads us against those who would do us harm and those who he would have us harm. He is the embodiment of the ideals of te Sol'yc Mand'alor and the guardian of Mando values and life.
Canons of Honour
The Resol'nare is to be followed in our daily lives, but the canons of honor apply in this context aswell, derived from the principles of the Six Actions but focusing on a different aspect of life. Unlike the Resol’nare, the Canons of Honor are much looser in interpretation, each Mandalorian able to take the Canons and apply them to their life differently. The actions are necessary and essential, the canons separate the thugs from the warriors, both complete us and make us Mando'ade.
Strength
- Η ΔΥΝΑΜΗ ΕΙΝΑΙ ΖΩΗ, ΓΙΑΤΙ ΟΙ ΙΣΧΥΡΟΙ ΕΧΟΥΝ ΤΟ ΔΙΚΑΙΩΜΑ ΣΤΗΝ ΚΥΡΙΑΡΧΙΑ
- Strength is Life, for the Strong have the right to Rule
It is by these words that we determine our worth in combat and in our existence. Strength is a broad term, and touches every aspect of Mando'ade life, the strength to live and survive, the strength to teach and exert oneself to do great things for our people, and the strength to persist as a culture for millennia more as we carve our place in the galaxy. It is by our own mettle we stand strong and united, ready to lead by example for the generations to come after us, and they for the next.
Honour
- Η ΤΙΜΗ ΕΙΝΑΙ ΖΩΗ, ΧΩΡΙΣ ΤΙΜΗ, Η ΖΩΗ ΜΑΣ ΧΑΝΕΤΑΙ
- Honour is Life, for with no Honour, one may as well be Dead
Mandalorians have been scrutinised by many in the past and will surely be in the future, for indeed, we differ greatly from most of the outsiders we face and interact with on a regular basis. The concept of honour differs greatly between warrior to warrior, clan to clan, but one steadfast rule is to always strive to walk the honourable path in life, be good to your people, rely on your own strength in battle and never falter even in the darkest of times. But if we simply adhere to our whims, give way to stagnation and become lazy, lest we forget our roots, then we have no right to be Mando'ade any longer. For any true warrior walking the honourable path, to be stripped of our right to call ourselves by that name is a fate equivalent to or worse than death itself.
Loyalty
- Η ΠΙΣΤΗ ΕΙΝΑΙ ΖΩΗ, ΓΙΑΤΙ ΧΩΡΙΣ ΤΗΝ ΟΜΑΔΑ ΤΗΣ, ΔΕΝ ΕΧΕΙ ΣΚΟΠΟ
- Loyalty is Life, for without one's Clan, one has no Purpose
Every Mandalorian carries with them a name, this sacred name unites all those under this banner in an unbreakable bond. To be without one, and without our kin is to lose a part of ourselves, for we are not complete without those we would call family. Protect them then and vie for their well-being, for this is our lot in life.
Death
- Ο ΘΑΝΑΤΟΣ ΕΙΝΑΙ ΖΩΗ, ΚΑΠΟΙΟΣ ΠΡΕΠΕΙ ΝΑ ΠΕΘΑΝΕΙ ΚΑΘΩΣ ΕΧΟΥΝ ΖΗΣΕΙ
- Death is Life, One should Die as they have Lived
One should Die as they have Lived, legacy is important in order to leave a mark on the galaxy and the people within it. We are judged for all that we do in life, so by all accounts we should be remembered for what we are, Warriors, Mandalorians, Brothers and Sisters. The only life you are afforded is this one, make it count for you, your clan and your legacy, live honourably, and die proud that you have made your mark.
Current Members
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